Searched refs:FLAG_RUN_ANIMATION (Results 1 – 2 of 2) sorted by relevance
289 private static final int FLAG_RUN_ANIMATION = 0x8; field in ViewGroup4232 if ((flags & FLAG_RUN_ANIMATION) != 0 && canAnimate()) { in dispatchDraw()4249 mGroupFlags &= ~FLAG_RUN_ANIMATION; in dispatchDraw()6448 mGroupFlags |= FLAG_RUN_ANIMATION; in startLayoutAnimation()6460 mGroupFlags |= FLAG_RUN_ANIMATION; in scheduleLayoutAnimation()6472 mGroupFlags |= FLAG_RUN_ANIMATION; in setLayoutAnimation()
63502 Landroid/view/ViewGroup;->FLAG_RUN_ANIMATION:I