Searched refs:FloatPoint (Results 1 – 13 of 13) sorted by relevance
/frameworks/native/services/inputflinger/include/ |
D | PointerControllerInterface.h | 27 struct FloatPoint { struct 31 inline FloatPoint(float x, float y) : x(x), y(y) {} in FloatPoint() argument 33 inline explicit FloatPoint(vec2 p) : x(p.x), y(p.y) {} in FloatPoint() function 86 virtual FloatPoint getPosition() const = 0;
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D | PointerChoreographerPolicyInterface.h | 57 const FloatPoint& position) = 0;
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/frameworks/native/services/inputflinger/ |
D | PointerChoreographer.h | 62 virtual FloatPoint getMouseCursorPosition(ui::LogicalDisplayId displayId) = 0; 99 FloatPoint getMouseCursorPosition(ui::LogicalDisplayId displayId) override; 121 std::tuple<ui::LogicalDisplayId /*displayId*/, FloatPoint /*cursorPosition*/>>;
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D | PointerChoreographer.cpp | 68 std::optional<std::tuple<ui::LogicalDisplayId, FloatPoint>> change, in notifyPointerDisplayChange() 659 FloatPoint cursorPosition = {0, 0}; in calculatePointerDisplayChangeToNotify() 730 FloatPoint PointerChoreographer::getMouseCursorPosition(ui::LogicalDisplayId displayId) { in getMouseCursorPosition()
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/frameworks/base/libs/input/ |
D | PointerController.h | 57 FloatPoint getPosition() const override; 178 FloatPoint getPosition() const override { in getPosition()
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D | MouseCursorController.h | 49 FloatPoint getPosition() const;
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D | PointerController.cpp | 166 FloatPoint PointerController::getPosition() const { in getPosition() 172 return FloatPoint{transform.inverse().transform(p.x, p.y)}; in getPosition()
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D | MouseCursorController.cpp | 114 FloatPoint MouseCursorController::getPosition() const { in getPosition()
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/frameworks/native/services/inputflinger/tests/ |
D | FakePointerController.h | 43 FloatPoint getPosition() const override;
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D | FakePointerController.cpp | 46 FloatPoint FakePointerController::getPosition() const { in getPosition()
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D | InterfaceMocks.h | 188 (ui::LogicalDisplayId displayId, const FloatPoint& position), (override));
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D | PointerChoreographer_test.cpp | 138 .WillByDefault([this](ui::LogicalDisplayId displayId, const FloatPoint& position) { in SetUp()
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/frameworks/base/services/core/jni/ |
D | com_android_server_input_InputManagerService.cpp | 309 FloatPoint getMouseCursorPosition(ui::LogicalDisplayId displayId); 384 const FloatPoint& position) override; 777 const FloatPoint& position) { in notifyPointerDisplayIdChanged() 1721 FloatPoint NativeInputManager::getMouseCursorPosition(ui::LogicalDisplayId displayId) { in getMouseCursorPosition()
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