Home
last modified time | relevance | path

Searched refs:GL_FRONT_AND_BACK (Results 1 – 18 of 18) sorted by relevance

/frameworks/native/opengl/tests/angeles/
Ddemo.c553 glMaterialxv(GL_FRONT_AND_BACK, GL_SPECULAR, materialSpecular); in configureLightAndMaterial()
555 glMaterialx(GL_FRONT_AND_BACK, GL_SHININESS, 60 << 16); in configureLightAndMaterial()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java81 int GL_FRONT_AND_BACK = 0x0408; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if80 int GL_FRONT_AND_BACK = 0x0408;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java83 public static final int GL_FRONT_AND_BACK = 0x0408; field in GLES10
DGLES20.java78 public static final int GL_FRONT_AND_BACK = 0x0408; field in GLES20
DGLLogWrapper.java785 case GL_FRONT_AND_BACK: in getFaceName()
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h144 #define GL_FRONT_AND_BACK 0x0408 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if83 public static final int GL_FRONT_AND_BACK = 0x0408;
DGLES20Header.java-if78 public static final int GL_FRONT_AND_BACK = 0x0408;
/frameworks/native/opengl/include/GLES/
Dgl.h114 #define GL_FRONT_AND_BACK 0x0408 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h132 #define GL_FRONT_AND_BACK 0x0408 macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h132 #define GL_FRONT_AND_BACK 0x0408 macro
Dgl31.h134 #define GL_FRONT_AND_BACK 0x0408 macro
Dgl32.h134 #define GL_FRONT_AND_BACK 0x0408 macro
/frameworks/native/opengl/libs/
Denums.in33 GL_ENUM(0x0408,GL_FRONT_AND_BACK)
/frameworks/base/tools/aapt2/integration-tests/CommandTests/
Dandroid-33.jarAndroidManifest.xml META-INF/ META-INF/MANIFEST.MF NOTICES/ NOTICES/libcore ...
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19064 field public static final int GL_FRONT_AND_BACK = 1032; // 0x408
19960 field public static final int GL_FRONT_AND_BACK = 1032; // 0x408
51986 field public static final int GL_FRONT_AND_BACK = 1032; // 0x408
/frameworks/base/core/api/
Dcurrent.txt29995 field public static final int GL_FRONT_AND_BACK = 1032; // 0x408
30891 field public static final int GL_FRONT_AND_BACK = 1032; // 0x408
61842 field public static final int GL_FRONT_AND_BACK = 1032; // 0x408