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Searched refs:GL_RGB10_A2UI (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES30.java302 public static final int GL_RGB10_A2UI = 0x906F; field in GLES30
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES30Header.java-if302 public static final int GL_RGB10_A2UI = 0x906F;
/frameworks/native/opengl/include/GLES3/
Dgl3.h965 #define GL_RGB10_A2UI 0x906F macro
Dgl31.h967 #define GL_RGB10_A2UI 0x906F macro
Dgl32.h967 #define GL_RGB10_A2UI 0x906F macro
/frameworks/native/opengl/libs/
Denums.in730 GL_ENUM(0x906F,GL_RGB10_A2UI)
/frameworks/base/tools/aapt2/integration-tests/CommandTests/
Dandroid-33.jarAndroidManifest.xml META-INF/ META-INF/MANIFEST.MF NOTICES/ NOTICES/libcore ...
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20520 field public static final int GL_RGB10_A2UI = 36975; // 0x906f
/frameworks/base/core/api/
Dcurrent.txt31453 field public static final int GL_RGB10_A2UI = 36975; // 0x906f