/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | common.cpp | 248 case GL_SHADER_BINARY_FORMATS: in getNeededCount()
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D | GLES20Header.java-if | 287 public static final int GL_SHADER_BINARY_FORMATS = 0x8DF8;
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/frameworks/base/core/jni/ |
D | android_opengl_GLES10Ext.cpp | 274 case GL_SHADER_BINARY_FORMATS: in getNeededCount()
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D | android_opengl_GLES31Ext.cpp | 273 case GL_SHADER_BINARY_FORMATS: in getNeededCount()
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D | android_opengl_GLES32.cpp | 272 case GL_SHADER_BINARY_FORMATS: in getNeededCount()
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D | android_opengl_GLES10.cpp | 274 case GL_SHADER_BINARY_FORMATS: in getNeededCount()
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D | android_opengl_GLES11.cpp | 274 case GL_SHADER_BINARY_FORMATS: in getNeededCount()
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D | android_opengl_GLES11Ext.cpp | 274 case GL_SHADER_BINARY_FORMATS: in getNeededCount()
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D | android_opengl_GLES31.cpp | 272 case GL_SHADER_BINARY_FORMATS: in getNeededCount()
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D | android_opengl_GLES20.cpp | 274 case GL_SHADER_BINARY_FORMATS: in getNeededCount()
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D | android_opengl_GLES30.cpp | 274 case GL_SHADER_BINARY_FORMATS: in getNeededCount()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 287 public static final int GL_SHADER_BINARY_FORMATS = 0x8DF8; field in GLES20
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 342 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 342 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
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D | gl31.h | 344 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
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D | gl32.h | 344 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
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/frameworks/native/opengl/libs/ |
D | enums.in | 409 GL_ENUM(0x8DF8,GL_SHADER_BINARY_FORMATS)
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/frameworks/base/tools/aapt2/integration-tests/CommandTests/ |
D | android-33.jar | AndroidManifest.xml
META-INF/
META-INF/MANIFEST.MF
NOTICES/
NOTICES/libcore ... |
/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 20067 field public static final int GL_SHADER_BINARY_FORMATS = 36344; // 0x8df8
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/frameworks/base/core/api/ |
D | current.txt | 30998 field public static final int GL_SHADER_BINARY_FORMATS = 36344; // 0x8df8
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