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Searched refs:GetTextureTarget (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
Dgl_buffer_interface.h46 virtual GLuint GetTextureTarget() const = 0;
Dgl_frame.h87 GLuint GetTextureTarget() const { in GetTextureTarget() function
Dshader_program.cpp199 const GLenum target = input[i]->GetTextureTarget(); in Process()