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Searched refs:GraphicsUtils (Results 1 – 15 of 15) sorted by relevance

/frameworks/libs/systemui/weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/rain/
DRainEffectConfig.kt23 import com.google.android.wallpaper.weathereffects.graphics.utils.GraphicsUtils
61 rainShowerShader = GraphicsUtils.loadShader(assets, RAIN_SHOWER_LAYER_SHADER_PATH),
62 glassRainShader = GraphicsUtils.loadShader(assets, GLASS_RAIN_LAYER_SHADER_PATH),
63 colorGradingShader = GraphicsUtils.loadShader(assets, COLOR_GRADING_SHADER_PATH),
64 outlineShader = GraphicsUtils.loadShader(assets, OUTLINE_SHADER_PATH),
65 lut = GraphicsUtils.loadTexture(assets, LOOKUP_TABLE_TEXTURE_PATH),
DRainEffect.kt28 import com.google.android.wallpaper.weathereffects.graphics.utils.GraphicsUtils in <lambda>()
148 val screenAspectRatio = GraphicsUtils.getAspectRatio(surfaceSize) in <lambda>()
/frameworks/libs/systemui/weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/snow/
DSnowEffectConfig.kt23 import com.google.android.wallpaper.weathereffects.graphics.utils.GraphicsUtils
66 shader = GraphicsUtils.loadShader(context.assets, SHADER_PATH),
68 GraphicsUtils.loadShader(context.assets, ACCUMULATED_SNOW_SHADER_PATH),
69 colorGradingShader = GraphicsUtils.loadShader(context.assets, COLOR_GRADING_SHADER_PATH),
70 noiseTexture = GraphicsUtils.loadTexture(context.assets, NOISE_TEXTURE_PATH)
72 lut = GraphicsUtils.loadTexture(context.assets, LOOKUP_TABLE_TEXTURE_PATH),
DSnowEffect.kt27 import com.google.android.wallpaper.weathereffects.graphics.utils.GraphicsUtils in <lambda>()
141 GraphicsUtils.getAspectRatio(surfaceSize) in <lambda>()
/frameworks/libs/systemui/weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/fog/
DFogEffectConfig.kt23 import com.google.android.wallpaper.weathereffects.graphics.utils.GraphicsUtils
71 shader = GraphicsUtils.loadShader(assets, SHADER_PATH),
72 colorGradingShader = GraphicsUtils.loadShader(assets, COLOR_GRADING_SHADER_PATH),
73 lut = GraphicsUtils.loadTexture(assets, LOOKUP_TABLE_TEXTURE_PATH),
74 cloudsTexture = GraphicsUtils.loadTexture(assets, CLOUDS_TEXTURE_PATH)
76 fogTexture = GraphicsUtils.loadTexture(assets, FOG_TEXTURE_PATH)
DFogEffect.kt25 import com.google.android.wallpaper.weathereffects.graphics.utils.GraphicsUtils
133 GraphicsUtils.getAspectRatio(surfaceSize) in adjustCropping()
/frameworks/libs/systemui/iconloaderlib/src/com/android/launcher3/icons/
DBitmapRenderer.java36 GraphicsUtils.noteNewBitmapCreated(); in createSoftwareBitmap()
48 GraphicsUtils.noteNewBitmapCreated(); in createHardwareBitmap()
64 GraphicsUtils.noteNewBitmapCreated(); in createBitmap()
DPlaceHolderIconDrawable.java43 mProgressPath = GraphicsUtils.getShapePath(context, 100); in PlaceHolderIconDrawable()
45 GraphicsUtils.getAttrColor(context, R.attr.loadingIconColor), info.color)); in PlaceHolderIconDrawable()
DGraphicsUtils.java39 public class GraphicsUtils { class
DBitmapInfo.java157 drawable.mDisabledAlpha = GraphicsUtils.getFloat(context, R.attr.disabledIconAlpha, 1f); in applyFlags()
DShadowGenerator.java19 import static com.android.launcher3.icons.GraphicsUtils.setColorAlphaBound;
DFastBitmapDrawable.java22 import static com.android.launcher3.icons.GraphicsUtils.setColorAlphaBound;
DIconNormalizer.java145 int hullArea = GraphicsUtils.getArea(region); in normalizeAdaptiveIcon()
/frameworks/libs/systemui/weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/utils/
DGraphicsUtils.kt33 object GraphicsUtils { in <lambda>() object
/frameworks/libs/systemui/iconloaderlib/src/com/android/launcher3/icons/cache/
DBaseIconCache.java22 import static com.android.launcher3.icons.GraphicsUtils.flattenBitmap;
23 import static com.android.launcher3.icons.GraphicsUtils.setColorAlphaBound;