Searched refs:GraphicsUtils (Results 1 – 15 of 15) sorted by relevance
/frameworks/libs/systemui/weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/rain/ |
D | RainEffectConfig.kt | 23 import com.google.android.wallpaper.weathereffects.graphics.utils.GraphicsUtils 61 rainShowerShader = GraphicsUtils.loadShader(assets, RAIN_SHOWER_LAYER_SHADER_PATH), 62 glassRainShader = GraphicsUtils.loadShader(assets, GLASS_RAIN_LAYER_SHADER_PATH), 63 colorGradingShader = GraphicsUtils.loadShader(assets, COLOR_GRADING_SHADER_PATH), 64 outlineShader = GraphicsUtils.loadShader(assets, OUTLINE_SHADER_PATH), 65 lut = GraphicsUtils.loadTexture(assets, LOOKUP_TABLE_TEXTURE_PATH),
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D | RainEffect.kt | 28 import com.google.android.wallpaper.weathereffects.graphics.utils.GraphicsUtils in <lambda>() 148 val screenAspectRatio = GraphicsUtils.getAspectRatio(surfaceSize) in <lambda>()
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/frameworks/libs/systemui/weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/snow/ |
D | SnowEffectConfig.kt | 23 import com.google.android.wallpaper.weathereffects.graphics.utils.GraphicsUtils 66 shader = GraphicsUtils.loadShader(context.assets, SHADER_PATH), 68 GraphicsUtils.loadShader(context.assets, ACCUMULATED_SNOW_SHADER_PATH), 69 colorGradingShader = GraphicsUtils.loadShader(context.assets, COLOR_GRADING_SHADER_PATH), 70 noiseTexture = GraphicsUtils.loadTexture(context.assets, NOISE_TEXTURE_PATH) 72 lut = GraphicsUtils.loadTexture(context.assets, LOOKUP_TABLE_TEXTURE_PATH),
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D | SnowEffect.kt | 27 import com.google.android.wallpaper.weathereffects.graphics.utils.GraphicsUtils in <lambda>() 141 GraphicsUtils.getAspectRatio(surfaceSize) in <lambda>()
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/frameworks/libs/systemui/weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/fog/ |
D | FogEffectConfig.kt | 23 import com.google.android.wallpaper.weathereffects.graphics.utils.GraphicsUtils 71 shader = GraphicsUtils.loadShader(assets, SHADER_PATH), 72 colorGradingShader = GraphicsUtils.loadShader(assets, COLOR_GRADING_SHADER_PATH), 73 lut = GraphicsUtils.loadTexture(assets, LOOKUP_TABLE_TEXTURE_PATH), 74 cloudsTexture = GraphicsUtils.loadTexture(assets, CLOUDS_TEXTURE_PATH) 76 fogTexture = GraphicsUtils.loadTexture(assets, FOG_TEXTURE_PATH)
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D | FogEffect.kt | 25 import com.google.android.wallpaper.weathereffects.graphics.utils.GraphicsUtils 133 GraphicsUtils.getAspectRatio(surfaceSize) in adjustCropping()
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/frameworks/libs/systemui/iconloaderlib/src/com/android/launcher3/icons/ |
D | BitmapRenderer.java | 36 GraphicsUtils.noteNewBitmapCreated(); in createSoftwareBitmap() 48 GraphicsUtils.noteNewBitmapCreated(); in createHardwareBitmap() 64 GraphicsUtils.noteNewBitmapCreated(); in createBitmap()
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D | PlaceHolderIconDrawable.java | 43 mProgressPath = GraphicsUtils.getShapePath(context, 100); in PlaceHolderIconDrawable() 45 GraphicsUtils.getAttrColor(context, R.attr.loadingIconColor), info.color)); in PlaceHolderIconDrawable()
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D | GraphicsUtils.java | 39 public class GraphicsUtils { class
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D | BitmapInfo.java | 157 drawable.mDisabledAlpha = GraphicsUtils.getFloat(context, R.attr.disabledIconAlpha, 1f); in applyFlags()
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D | ShadowGenerator.java | 19 import static com.android.launcher3.icons.GraphicsUtils.setColorAlphaBound;
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D | FastBitmapDrawable.java | 22 import static com.android.launcher3.icons.GraphicsUtils.setColorAlphaBound;
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D | IconNormalizer.java | 145 int hullArea = GraphicsUtils.getArea(region); in normalizeAdaptiveIcon()
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/frameworks/libs/systemui/weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/utils/ |
D | GraphicsUtils.kt | 33 object GraphicsUtils { in <lambda>() object
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/frameworks/libs/systemui/iconloaderlib/src/com/android/launcher3/icons/cache/ |
D | BaseIconCache.java | 22 import static com.android.launcher3.icons.GraphicsUtils.flattenBitmap; 23 import static com.android.launcher3.icons.GraphicsUtils.setColorAlphaBound;
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