Searched refs:IAfEffectBase (Results 1 – 7 of 7) sorted by relevance
/frameworks/av/services/audioflinger/ |
D | IAfEffect.h | 37 class IAfEffectBase; variable 70 const sp<IAfEffectBase>& effect, bool enabled, bool threadLocked) = 0; 71 virtual void onEffectEnable(const sp<IAfEffectBase>& effect) = 0; 72 virtual void onEffectDisable(const sp<IAfEffectBase>& effect) = 0; 78 virtual bool updateOrphanEffectChains(const sp<IAfEffectBase>& effect) = 0; 88 class IAfEffectBase : public virtual RefBase { 150 class IAfEffectModule : public virtual IAfEffectBase { 359 const sp<IAfEffectBase>& effect, 367 virtual wp<IAfEffectBase> effect() const = 0; 386 class IAfDeviceEffectProxy : public virtual IAfEffectBase {
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D | DeviceEffectManager.h | 106 bool updateOrphanEffectChains(const sp<IAfEffectBase>& effect __unused) final { in updateOrphanEffectChains() 140 void checkSuspendOnEffectEnabled(const sp<IAfEffectBase>& effect __unused, in checkSuspendOnEffectEnabled() 145 void onEffectEnable(const sp<IAfEffectBase>& effect __unused) final {} in onEffectEnable() 146 void onEffectDisable(const sp<IAfEffectBase>& effect __unused) final {} in onEffectDisable()
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D | Effects.h | 54 class EffectBase : public virtual IAfEffectBase { 329 EffectHandle(const sp<IAfEffectBase>& effect, 374 wp<IAfEffectBase> effect() const final { return mEffect; } in effect() 376 sp<IAfEffectBase> effect = mEffect.promote(); in id() 398 const wp<IAfEffectBase> mEffect; // pointer to controlled EffectModule 597 bool updateOrphanEffectChains(const sp<IAfEffectBase>& effect) override; 621 void checkSuspendOnEffectEnabled(const sp<IAfEffectBase>& effect, bool enabled, 627 void onEffectEnable(const sp<IAfEffectBase>& effect) override; 628 void onEffectDisable(const sp<IAfEffectBase>& effect) override; 782 bool updateOrphanEffectChains(const sp<IAfEffectBase>& effect __unused) override { in updateOrphanEffectChains() [all …]
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D | Effects.cpp | 1735 const sp<IAfEffectBase>& effect, in create() 1744 EffectHandle::EffectHandle(const sp<IAfEffectBase>& effect, in EffectHandle() 1849 sp<IAfEffectBase> effect = mEffect.promote(); in enable() 1887 sp<IAfEffectBase> effect = mEffect.promote(); in disable() 1929 sp<IAfEffectBase> effect = mEffect.promote(); in disconnect() 1959 sp<IAfEffectBase> effect = mEffect.promote(); in getConfig() 2026 sp<IAfEffectBase> effect = mEffect.promote(); in command() 3111 const sp<IAfEffectBase>& effect) { in updateOrphanEffectChains() 3312 void EffectChain::EffectCallback::checkSuspendOnEffectEnabled(const sp<IAfEffectBase>& effect, in checkSuspendOnEffectEnabled() 3329 void EffectChain::EffectCallback::onEffectEnable(const sp<IAfEffectBase>& effect) { in onEffectEnable() [all …]
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D | DeviceEffectManager.cpp | 253 sp<IAfEffectBase> effectBase = handle->effect().promote(); in disconnectEffectHandle()
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D | AudioFlinger.cpp | 4425 sp<IAfEffectBase> effect = handle->effect().promote(); in createEffect()
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D | Threads.cpp | 1742 sp<IAfEffectBase> effectBase = handle->effect().promote(); in disconnectEffectHandle()
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