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Searched refs:IAfEffectBase (Results 1 – 7 of 7) sorted by relevance

/frameworks/av/services/audioflinger/
DIAfEffect.h37 class IAfEffectBase; variable
70 const sp<IAfEffectBase>& effect, bool enabled, bool threadLocked) = 0;
71 virtual void onEffectEnable(const sp<IAfEffectBase>& effect) = 0;
72 virtual void onEffectDisable(const sp<IAfEffectBase>& effect) = 0;
78 virtual bool updateOrphanEffectChains(const sp<IAfEffectBase>& effect) = 0;
88 class IAfEffectBase : public virtual RefBase {
150 class IAfEffectModule : public virtual IAfEffectBase {
359 const sp<IAfEffectBase>& effect,
367 virtual wp<IAfEffectBase> effect() const = 0;
386 class IAfDeviceEffectProxy : public virtual IAfEffectBase {
DDeviceEffectManager.h106 bool updateOrphanEffectChains(const sp<IAfEffectBase>& effect __unused) final { in updateOrphanEffectChains()
140 void checkSuspendOnEffectEnabled(const sp<IAfEffectBase>& effect __unused, in checkSuspendOnEffectEnabled()
145 void onEffectEnable(const sp<IAfEffectBase>& effect __unused) final {} in onEffectEnable()
146 void onEffectDisable(const sp<IAfEffectBase>& effect __unused) final {} in onEffectDisable()
DEffects.h54 class EffectBase : public virtual IAfEffectBase {
329 EffectHandle(const sp<IAfEffectBase>& effect,
374 wp<IAfEffectBase> effect() const final { return mEffect; } in effect()
376 sp<IAfEffectBase> effect = mEffect.promote(); in id()
398 const wp<IAfEffectBase> mEffect; // pointer to controlled EffectModule
597 bool updateOrphanEffectChains(const sp<IAfEffectBase>& effect) override;
621 void checkSuspendOnEffectEnabled(const sp<IAfEffectBase>& effect, bool enabled,
627 void onEffectEnable(const sp<IAfEffectBase>& effect) override;
628 void onEffectDisable(const sp<IAfEffectBase>& effect) override;
782 bool updateOrphanEffectChains(const sp<IAfEffectBase>& effect __unused) override { in updateOrphanEffectChains()
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DEffects.cpp1735 const sp<IAfEffectBase>& effect, in create()
1744 EffectHandle::EffectHandle(const sp<IAfEffectBase>& effect, in EffectHandle()
1849 sp<IAfEffectBase> effect = mEffect.promote(); in enable()
1887 sp<IAfEffectBase> effect = mEffect.promote(); in disable()
1929 sp<IAfEffectBase> effect = mEffect.promote(); in disconnect()
1959 sp<IAfEffectBase> effect = mEffect.promote(); in getConfig()
2026 sp<IAfEffectBase> effect = mEffect.promote(); in command()
3111 const sp<IAfEffectBase>& effect) { in updateOrphanEffectChains()
3312 void EffectChain::EffectCallback::checkSuspendOnEffectEnabled(const sp<IAfEffectBase>& effect, in checkSuspendOnEffectEnabled()
3329 void EffectChain::EffectCallback::onEffectEnable(const sp<IAfEffectBase>& effect) { in onEffectEnable()
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DDeviceEffectManager.cpp253 sp<IAfEffectBase> effectBase = handle->effect().promote(); in disconnectEffectHandle()
DAudioFlinger.cpp4425 sp<IAfEffectBase> effect = handle->effect().promote(); in createEffect()
DThreads.cpp1742 sp<IAfEffectBase> effectBase = handle->effect().promote(); in disconnectEffectHandle()