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Searched refs:Idle (Results 1 – 25 of 93) sorted by relevance

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/frameworks/base/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/
DObservableTransitionState.kt44 is Idle -> flowOf(currentScene) in currentScene()
50 data class Idle(val currentScene: SceneKey) : ObservableTransitionState dataClass
88 return this is Idle && (scene == null || this.currentScene == scene) in toString()
106 is TransitionState.Idle -> ObservableTransitionState.Idle(state.currentScene) in SceneTransitionLayoutState()
DSceneTransitionLayoutState.kt218 data class Idle(override val currentScene: SceneKey) : TransitionState class
394 mutableStateOf(listOf(TransitionState.Idle(initialScene)))
404 if (transitionStates.last() is TransitionState.Idle) {
498 is TransitionState.Idle -> { in startTransition()
522 check(transitionStates[0] is TransitionState.Idle) in startTransition()
636 this.transitionStates = listOf(TransitionState.Idle(checkNotNull(lastRemovedIdleScene))) in finishTransition()
652 transitionStates = listOf(TransitionState.Idle(scene)) in snapToScene()
/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/communal/data/repository/
DCommunalRepositoryImplTest.kt54 .isEqualTo(ObservableTransitionState.Idle(CommunalScenes.Default)) in transitionState_idleByDefault()
61 underTest.setTransitionState(flowOf(ObservableTransitionState.Idle(expectedSceneKey))) in transitionState_setTransitionState_returnsNewValue()
64 assertThat(transitionState).isEqualTo(ObservableTransitionState.Idle(expectedSceneKey)) in transitionState_setTransitionState_returnsNewValue()
72 flowOf(ObservableTransitionState.Idle(CommunalScenes.Communal)) in transitionState_setNullTransitionState_returnsDefaultValue()
81 .isEqualTo(ObservableTransitionState.Idle(CommunalScenes.Default)) in transitionState_setNullTransitionState_returnsDefaultValue()
/frameworks/base/packages/SystemUI/compose/scene/tests/src/com/android/compose/animation/scene/
DSceneTransitionLayoutStateTest.kt84 assertThat(state.transitionState).isEqualTo(TransitionState.Idle(SceneB)) in <lambda>()
96 assertThat(state.transitionState).isEqualTo(TransitionState.Idle(SceneB)) in <lambda>()
108 assertThat(state.transitionState).isEqualTo(TransitionState.Idle(SceneC)) in <lambda>()
118 assertThat(state.transitionState).isEqualTo(TransitionState.Idle(SceneA)) in <lambda>()
134 assertThat(state.transitionState).isEqualTo(TransitionState.Idle(SceneB)) in <lambda>()
183 assertThat(childState.transitionState).isEqualTo(TransitionState.Idle(SceneB)) in <lambda>()
184 assertThat(parentState.transitionState).isEqualTo(TransitionState.Idle(SceneD)) in <lambda>()
220 assertThat(childState.transitionState).isEqualTo(TransitionState.Idle(SceneB)) in <lambda>()
221 assertThat(parentState.transitionState).isEqualTo(TransitionState.Idle(SceneD)) in <lambda>()
222 assertThat(parentParentState.transitionState).isEqualTo(TransitionState.Idle(SceneC)) in <lambda>()
[all …]
/frameworks/base/packages/SystemUI/tests/utils/src/com/android/systemui/scene/data/repository/
DSceneContainerRepositoryUtil.kt31 MutableStateFlow<ObservableTransitionState>(ObservableTransitionState.Idle(Scenes.Lockscreen))
61 fun Idle(currentScene: SceneKey): ObservableTransitionState.Idle { in Idle() method
62 return ObservableTransitionState.Idle(currentScene) in Idle()
/frameworks/av/services/mediaresourcemanager/test/
DResourceObserverService_test.cpp40 enum { NoEvent, Busy, Idle } type = NoEvent; enumerator
58 case Event::Idle: in toString()
78 static Event Idle(int uid, int pid, const std::vector<MediaObservableParcel>& observables) { in Idle() function
79 return { Event::Idle, uid, pid, observables }; in Idle()
159 append(Idle(uid, pid, observables)); in onStatusChanged()
365 EXPECT_EQ(mTestObserver1->pop(), EventTracker::Idle(kTestUid1, kTestPid1, observables1)); in TEST_F()
367 EXPECT_EQ(mTestObserver3->pop(), EventTracker::Idle(kTestUid1, kTestPid1, observables1)); in TEST_F()
388 EXPECT_EQ(mTestObserver2->pop(), EventTracker::Idle(kTestUid2, kTestPid2, observables2)); in TEST_F()
389 EXPECT_EQ(mTestObserver3->pop(), EventTracker::Idle(kTestUid2, kTestPid2, observables2)); in TEST_F()
421 EXPECT_EQ(mTestObserver1->pop(), EventTracker::Idle(kTestUid2, kTestPid2, observables1)); in TEST_F()
[all …]
/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/communal/domain/interactor/
DCommunalSceneInteractorTest.kt112 .isEqualTo(CommunalTransitionProgressModel.Idle(CommunalScenes.Blank)) in transitionProgress_fullProgress()
116 ObservableTransitionState.Idle(CommunalScenes.Communal) in transitionProgress_fullProgress()
121 .isEqualTo(CommunalTransitionProgressModel.Idle(CommunalScenes.Communal)) in transitionProgress_fullProgress()
158 MutableStateFlow(ObservableTransitionState.Idle(CommunalScenes.Communal)) in transitionProgress_transitioningAwayFromTrackedScene()
161 .isEqualTo(CommunalTransitionProgressModel.Idle(CommunalScenes.Communal)) in transitionProgress_transitioningAwayFromTrackedScene()
195 MutableStateFlow(ObservableTransitionState.Idle(CommunalScenes.Communal)) in transitionProgress_transitioningToTrackedScene()
198 .isEqualTo(CommunalTransitionProgressModel.Idle(CommunalScenes.Communal)) in transitionProgress_transitioningToTrackedScene()
209 MutableStateFlow(ObservableTransitionState.Idle(CommunalScenes.Communal)) in isIdleOnCommunal()
252 transitionState.value = ObservableTransitionState.Idle(CommunalScenes.Communal) in isCommunalVisible()
DCommunalInteractorTest.kt537 ObservableTransitionState.Idle(targetScene) in <lambda>()
543 .isEqualTo(CommunalTransitionProgressModel.Idle(targetScene)) in <lambda>()
556 ObservableTransitionState.Idle(currentScene) in <lambda>()
562 .isEqualTo(CommunalTransitionProgressModel.Idle(currentScene)) in <lambda>()
575 ObservableTransitionState.Idle(currentScene) in <lambda>()
581 .isEqualTo(CommunalTransitionProgressModel.Idle(currentScene)) in <lambda>()
607 transitionState = MutableStateFlow(ObservableTransitionState.Idle(targetScene)) in <lambda>()
610 .isEqualTo(CommunalTransitionProgressModel.Idle(targetScene)) in <lambda>()
623 ObservableTransitionState.Idle(currentScene) in <lambda>()
629 .isEqualTo(CommunalTransitionProgressModel.Idle(currentScene)) in <lambda>()
[all …]
/frameworks/base/packages/SystemUI/src/com/android/systemui/communal/domain/interactor/
DCommunalSceneInteractor.kt107 is ObservableTransitionState.Idle -> in <lambda>()
108 flowOf(CommunalTransitionProgressModel.Idle(state.currentScene)) in <lambda>()
134 it is ObservableTransitionState.Idle && it.currentScene == CommunalScenes.Communal in <lambda>()
149 !(it is ObservableTransitionState.Idle && it.currentScene == CommunalScenes.Blank) in <lambda>()
/frameworks/base/packages/CredentialManager/wear/src/com/android/credentialmanager/
DCredentialSelectorViewModel.kt34 import com.android.credentialmanager.CredentialSelectorUiState.Idle in <lambda>()
67 null -> Idle in <lambda>()
77 initialValue = Idle, in <lambda>()
88 is Create, Close, is Cancel, Idle -> shouldClose.value = true in <lambda>()
/frameworks/base/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/
DShadeInteractorSceneContainerImpl.kt89 is ObservableTransitionState.Idle -> false in <lambda>()
106 is ObservableTransitionState.Idle -> in <lambda>()
141 is ObservableTransitionState.Idle -> in <lambda>()
169 is ObservableTransitionState.Idle -> flowOf(false) in <lambda>()
/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/scene/domain/interactor/
DSceneInteractorTest.kt31 import com.android.systemui.scene.data.repository.Idle
212 ObservableTransitionState.Idle(Scenes.Lockscreen) in transitionState()
240 ObservableTransitionState.Idle(kosmos.sceneContainerConfig.initialSceneKey) in transitionState()
249 ObservableTransitionState.Idle(underTest.currentScene.value) in transitioningTo()
277 transitionState.value = ObservableTransitionState.Idle(Scenes.Shade) in transitioningTo()
286 ObservableTransitionState.Idle(Scenes.Shade) in isTransitionUserInputOngoing_idle_false()
369 transitionState.value = ObservableTransitionState.Idle(currentScene = Scenes.Lockscreen) in isTransitionUserInputOngoing_updateOnIdle_false()
420 kosmos.setSceneTransition(Idle(Scenes.Gone)) in transitionValue_test_idle()
423 kosmos.setSceneTransition(Idle(Scenes.Lockscreen)) in transitionValue_test_idle()
DSceneContainerOcclusionInteractorTest.kt59 ObservableTransitionState.Idle(Scenes.Lockscreen)
78 .isEqualTo(ObservableTransitionState.Idle(Scenes.Lockscreen)) in invisibleDueToOcclusion()
169 mutableTransitionState.value = ObservableTransitionState.Idle(Scenes.Shade)
196 mutableTransitionState.value = ObservableTransitionState.Idle(Scenes.Lockscreen)
/frameworks/base/packages/SystemUI/compose/scene/tests/src/com/android/compose/animation/scene/subjects/
DTransitionStateSubject.kt47 fun isIdle(): TransitionState.Idle { in isIdle()
48 if (actual !is TransitionState.Idle) { in isIdle()
52 return actual as TransitionState.Idle in isIdle()
/frameworks/base/apex/jobscheduler/service/aconfig/
DAndroid.bp1 // Device Idle
46 // App Idle
Ddevice_idle.aconfig17 description: "Disable wakelocks for background apps while Light Device Idle is active"
/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/keyguard/domain/interactor/
DWindowManagerLockscreenVisibilityInteractorTest.kt206 kosmos.setSceneTransition(ObservableTransitionState.Idle(Scenes.Lockscreen)) in <lambda>()
244 kosmos.setSceneTransition(ObservableTransitionState.Idle(Scenes.Gone)) in <lambda>()
258 kosmos.setSceneTransition(ObservableTransitionState.Idle(Scenes.Lockscreen)) in <lambda>()
295 kosmos.setSceneTransition(ObservableTransitionState.Idle(Scenes.Bouncer)) in <lambda>()
344 kosmos.setSceneTransition(ObservableTransitionState.Idle(Scenes.Gone)) in <lambda>()
361 kosmos.setSceneTransition(ObservableTransitionState.Idle(Scenes.Gone)) in <lambda>()
372 kosmos.setSceneTransition(ObservableTransitionState.Idle(scene)) in <lambda>()
396 kosmos.setSceneTransition(ObservableTransitionState.Idle(scene)) in <lambda>()
1000 sceneTransitions.value = ObservableTransitionState.Idle(Scenes.Gone) in <lambda>()
1015 sceneTransitions.value = ObservableTransitionState.Idle(Scenes.Gone) in <lambda>()
[all …]
/frameworks/base/packages/SystemUI/tests/utils/src/com/android/systemui/communal/data/repository/
DFakeCommunalSceneRepository.kt34 _transitionState.value = flowOf(ObservableTransitionState.Idle(toScene)) in <lambda>()
38 private val defaultTransitionState = ObservableTransitionState.Idle(CommunalScenes.Default) in <lambda>()
/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/scene/data/repository/
DSceneContainerRepositoryTest.kt114 ObservableTransitionState.Idle(kosmos.sceneContainerConfig.initialSceneKey) in transitionState_defaultsToIdle()
124 ObservableTransitionState.Idle(Scenes.Lockscreen) in transitionState_reflectsUpdates()
151 ObservableTransitionState.Idle(kosmos.sceneContainerConfig.initialSceneKey) in transitionState_reflectsUpdates()
/frameworks/base/packages/SystemUI/src/com/android/systemui/keyguard/domain/interactor/scenetransition/
DLockscreenSceneTransitionInteractor.kt95 .pairwise(ObservableTransitionState.Idle(Scenes.Lockscreen)) in <lambda>()
98 is ObservableTransitionState.Idle -> handleIdle(prevTransition, transition) in <lambda>()
107 idle: ObservableTransitionState.Idle in <lambda>()
/frameworks/base/packages/SystemUI/src/com/android/systemui/communal/log/
DCommunalLoggerStartable.kt91 return this is ObservableTransitionState.Idle && currentScene == CommunalScenes.Communal in isOnCommunal()
96 return this is ObservableTransitionState.Idle && currentScene != CommunalScenes.Communal in isNotOnCommunal()
/frameworks/base/packages/SystemUI/src/com/android/systemui/communal/domain/model/
DCommunalTransitionProgressModel.kt24 data class Idle(val scene: SceneKey) : CommunalTransitionProgressModel class
/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/statusbar/notification/
DNotificationStackAppearanceIntegrationTest.kt119 ObservableTransitionState.Idle(currentScene = Scenes.Gone) in <lambda>()
160 ObservableTransitionState.Idle(currentScene = Scenes.Lockscreen) in <lambda>()
176 ObservableTransitionState.Idle(currentScene = Scenes.Shade) in <lambda>()
/frameworks/base/packages/SystemUI/src/com/android/systemui/volume/panel/component/mediaoutput/domain/model/
DMediaOutputComponentModel.kt43 data class Idle( dataClass
/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/dreams/
DDreamOverlayServiceTest.kt765 MutableStateFlow(ObservableTransitionState.Idle(CommunalScenes.Blank)) in testLifecycle_dreamNotFocusedOnStart_isStarted()
769 transitionState.value = ObservableTransitionState.Idle(CommunalScenes.Communal) in testLifecycle_dreamNotFocusedOnStart_isStarted()
884 MutableStateFlow(ObservableTransitionState.Idle(CommunalScenes.Blank)) in testCommunalVisible_setsLifecycleState()
888 transitionState.value = ObservableTransitionState.Idle(CommunalScenes.Communal) in testCommunalVisible_setsLifecycleState()
896 transitionState.value = ObservableTransitionState.Idle(CommunalScenes.Blank) in testCommunalVisible_setsLifecycleState()
919 MutableStateFlow(ObservableTransitionState.Idle(CommunalScenes.Blank)) in testLifecycleStarted_whenAnyOcclusion()
923 transitionState.value = ObservableTransitionState.Idle(CommunalScenes.Communal) in testLifecycleStarted_whenAnyOcclusion()
931 transitionState.value = ObservableTransitionState.Idle(CommunalScenes.Blank) in testLifecycleStarted_whenAnyOcclusion()

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