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Searched refs:InputConsumer (Results 1 – 9 of 9) sorted by relevance

/frameworks/native/libs/input/
DInputConsumer.cpp195 InputConsumer::InputConsumer(const std::shared_ptr<InputChannel>& channel) in InputConsumer() function in android::InputConsumer
196 : InputConsumer(channel, isTouchResamplingEnabled()) {} in InputConsumer()
198 InputConsumer::InputConsumer(const std::shared_ptr<InputChannel>& channel, in InputConsumer() function in android::InputConsumer
212 InputConsumer::~InputConsumer() { in ~InputConsumer()
216 bool InputConsumer::isTouchResamplingEnabled() { in isTouchResamplingEnabled()
220 status_t InputConsumer::consume(InputEventFactoryInterface* factory, bool consumeBatches, in consume()
394 status_t InputConsumer::consumeBatch(InputEventFactoryInterface* factory, nsecs_t frameTime, in consumeBatch()
432 status_t InputConsumer::consumeSamples(InputEventFactoryInterface* factory, Batch& batch, in consumeSamples()
459 void InputConsumer::updateTouchState(InputMessage& msg) { in updateTouchState()
546 void InputConsumer::rewriteMessage(TouchState& state, InputMessage& msg) { in rewriteMessage()
[all …]
DAndroid.bp220 "InputConsumer.cpp",
/frameworks/native/include/input/
DInputConsumer.h32 class InputConsumer {
35 explicit InputConsumer(const std::shared_ptr<InputChannel>& channel);
37 explicit InputConsumer(const std::shared_ptr<InputChannel>& channel,
41 ~InputConsumer();
/frameworks/base/core/jni/
Dandroid_view_InputEventReceiver.md10 4. If a batched input event is available, `InputConsumer::hasPendingBatch` returns true. No event i…
23 To consume the events inside `handleEvent`, the app calls `InputConsumer::consume(.., consumeBatche…
25 …ler (`NativeInputEventReceiver`) is responsible for checking whether `InputConsumer::hasPendingBat…
33 To consume the events inside 'consume batched input' runnable, the app calls `InputConsumer::consum…
39 1. Even if events have been read by `InputConsumer`, `consume` will return `NULL` event with status…
Dandroid_view_InputEventReceiver.cpp117 InputConsumer mInputConsumer;
/frameworks/native/libs/input/tests/
DInputPublisherAndConsumer_test.cpp195 void sendAndVerifyFinishedSignal(InputConsumer& consumer, InputPublisher& publisher, uint32_t seq, in sendAndVerifyFinishedSignal()
211 void waitUntilInputAvailable(const InputConsumer& inputConsumer) { in waitUntilInputAvailable()
226 std::unique_ptr<InputConsumer> mConsumer;
236 mConsumer = std::make_unique<InputConsumer>(std::move(clientChannel)); in SetUp()
DTouchResampling_test.cpp50 std::unique_ptr<InputConsumer> mConsumer;
62 mConsumer = std::make_unique<InputConsumer>(std::move(clientChannel), in SetUp()
/frameworks/native/services/inputflinger/tests/
DFakeWindows.h99 InputConsumer mConsumer;
/frameworks/native/libs/gui/tests/
DEndToEndNativeInputTest.cpp125 mInputConsumer = new InputConsumer(mClientChannel); in InputSurface()
333 InputConsumer* mInputConsumer;