Searched refs:InputTextureUniformName (Results 1 – 2 of 2) sorted by relevance
212 static std::string InputTextureUniformName(int index);
413 std::string ShaderProgram::InputTextureUniformName(int index) { in InputTextureUniformName() function in android::filterfw::ShaderProgram434 ProgramVar tex_var = GetUniform(InputTextureUniformName(i)); in BindInputTextures()