Searched refs:LoadTable (Results 1 – 6 of 6) sorted by relevance
55 static ApkAssetsPtr LoadTable(std::unique_ptr<Asset> resources_asset,
349 bool LoadTable(
245 apk_assets = ApkAssets::LoadTable(AssetsProvider::CreateAssetFromFile(path.c_str()), in NativeLoad()304 apk_assets = ApkAssets::LoadTable( in NativeLoadFromFd()374 apk_assets = ApkAssets::LoadTable( in NativeLoadFromFdOffset()
55 ApkAssetsPtr ApkAssets::LoadTable(std::unique_ptr<Asset> resources_asset, in LoadTable() function in android::ApkAssets
804 bool LoadedArsc::LoadTable(const Chunk& chunk, const LoadedIdmap* loaded_idmap, in LoadTable() function in android::LoadedArsc902 if (!loaded_arsc->LoadTable(chunk, loaded_idmap, property_flags)) { in Load()
196 auto loader_assets = ApkAssets::LoadTable(std::move(asset), EmptyAssetsProvider::Create(), in TEST_F()