Searched refs:MeshUniform (Results 1 – 2 of 2) sorted by relevance
32 struct MeshUniform { struct34 std::enable_if_t<std::is_trivially_copyable<T>::value, MeshUniform> operator=(47 MeshUniform& operator=(const SkMatrix& val) { argument88 MeshUniform uniform(std::string_view name) { return {this, fMeshSpec->findUniform(name)}; } in uniform() argument
106 MeshUniformBuilder::MeshUniform uniform = builder->uniform(uniformName); in nativeUpdateFloatUniforms()149 MeshUniformBuilder::MeshUniform uniform = builder->uniform(uniformName); in nativeUpdateIntUniforms()