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Searched refs:Movement (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/input/
DVelocityTracker.cpp397 RingBuffer<Movement>& movements = ringBufferIt->second; in addMovement()
604 const RingBuffer<Movement>& movements) const { in solveUnweightedLeastSquaresDeg2()
611 const Movement& newestMovement = movements[count - 1]; in solveUnweightedLeastSquaresDeg2()
613 const Movement& movement = movements[i]; in solveUnweightedLeastSquaresDeg2()
654 const RingBuffer<Movement>& movements = movementIt->second; in getVelocity()
679 const Movement& newestMovement = movements[size - 1]; in getVelocity()
681 const Movement& movement = movements[i]; in getVelocity()
693 const RingBuffer<Movement>& movements = mMovements.at(pointerId); in chooseWeight()
851 const RingBuffer<Movement>& movements = movementIt->second; in getVelocity()
857 const Movement& newestMovement = movements[size - 1]; in getVelocity()
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/frameworks/native/include/input/
DVelocityTracker.h168 struct Movement { struct
188 std::map<int32_t /*pointerId*/, RingBuffer<Movement>> mMovements; argument
230 const RingBuffer<Movement>& movements) const;