Searched refs:NameSpec (Results 1 – 8 of 8) sorted by relevance
/frameworks/compile/mclinker/lib/Script/ |
D | NameSpec.cpp | 17 typedef GCFactory<NameSpec, MCLD_SYMBOLS_PER_INPUT> NameSpecFactory; 23 NameSpec::NameSpec() { in NameSpec() function in mcld::NameSpec 26 NameSpec::NameSpec(const std::string& pName, bool pAsNeeded) in NameSpec() function in mcld::NameSpec 27 : InputToken(InputToken::NameSpec, pName, pAsNeeded) { in NameSpec() 30 NameSpec::~NameSpec() { in ~NameSpec() 33 NameSpec* NameSpec::create(const std::string& pName, bool pAsNeeded) { in create() 34 NameSpec* result = g_NameSpecFactory->allocate(); in create() 35 new (result) NameSpec(pName, pAsNeeded); in create() 39 void NameSpec::destroy(NameSpec*& pNameSpec) { in destroy() 45 void NameSpec::clear() { in clear()
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D | GroupCmd.cpp | 61 if (input->type() == InputToken::NameSpec) in dump() 122 case InputToken::NameSpec: { in activate()
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D | CMakeLists.txt | 19 NameSpec.cpp
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D | InputCmd.cpp | 72 if (input->type() == InputToken::NameSpec) in dump() 133 case InputToken::NameSpec: { in activate()
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D | Android.bp | 24 "NameSpec.cpp",
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D | ScriptParser.yy | 19 #include "mcld/Script/NameSpec.h" 296 { $$ = NameSpec::create(*$1, m_ScriptFile.asNeeded()); }
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/frameworks/compile/mclinker/include/mcld/Script/ |
D | NameSpec.h | 23 class NameSpec : public InputToken { 25 friend class Chunk<NameSpec, MCLD_SYMBOLS_PER_INPUT>; 26 NameSpec(); 27 NameSpec(const std::string& pName, bool pAsNeeded); 30 ~NameSpec(); 33 return pToken->type() == InputToken::NameSpec; in classof() 37 static NameSpec* create(const std::string& pName, bool pAsNeeded); 38 static void destroy(NameSpec*& pToken);
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D | InputToken.h | 22 enum Type { Unknown, File, NameSpec }; enumerator
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