Searched refs:Negative (Results 1 – 9 of 9) sorted by relevance
213 return {intrinsics::MulAdd(arg1, arg2, intrinsics::Negative(arg3))}; in FMSubHostRounding()255 return {intrinsics::MulAdd(intrinsics::Negative(arg1), arg2, arg3)}; in FNMAddHostRounding()326 return {intrinsics::MulAdd(intrinsics::Negative(arg1), arg2, intrinsics::Negative(arg3))}; in FNMSubHostRounding()340 return FSgnj(x, Negative(y)); in FSgnjn()
157 inline Float32 Negative(const Float32& v) { in Negative() function165 inline Float64 Negative(const Float64& v) { in Negative() function
130 inline long double Negative(const long double& v) { in Negative() function
131 NS_T_NSEC = 47; // Negative security134 NS_T_NSEC3 = 50; // Negative security type 3135 NS_T_NSEC3PARAM = 51; // Negative security type 3 parameters
25 * `SystemUIDialog.set<Positive|Negative|Neutral>Button` or `AlertDialog.setButton`: this will use
104 friend inline WrappedFloatType Negative(const WrappedFloatType& v);
134 bit_cast<uint32_t, Float32>(NonInlineWrapper<Float32(const Float32&)>::Call<Negative>( in TEST()141 bit_cast<uint64_t, Float64>(NonInlineWrapper<Float64(const Float64&)>::Call<Negative>( in TEST()
1780 // Logged when the user saves a modification to notification importance. Negative numbers
4009 // The count of NAK (Negative Acknowledge)