Searched refs:OpenGL_ES (Results 1 – 5 of 5) sorted by relevance
30 if (WebViewFunctor_queryPlatformRenderMode() != RenderMode::OpenGL_ES) \36 nullptr, TestUtils::createMockFunctorCallbacks(RenderMode::OpenGL_ES), in TEST()37 RenderMode::OpenGL_ES); in TEST()52 nullptr, TestUtils::createMockFunctorCallbacks(RenderMode::OpenGL_ES), in TEST()53 RenderMode::OpenGL_ES); in TEST()95 nullptr, TestUtils::createMockFunctorCallbacks(RenderMode::OpenGL_ES), in TEST()96 RenderMode::OpenGL_ES); in TEST()124 nullptr, TestUtils::createMockFunctorCallbacks(RenderMode::OpenGL_ES), in TEST()125 RenderMode::OpenGL_ES); in TEST()
28 OpenGL_ES, enumerator
64 return RenderMode::OpenGL_ES; in WebViewFunctor_queryPlatformRenderMode()74 if (functorMode != RenderMode::OpenGL_ES && functorMode != RenderMode::Vulkan) { in WebViewFunctor_create()284 case RenderMode::OpenGL_ES: in validateCallbacks()
237 case uirenderer::RenderMode::OpenGL_ES: in CreateFunctor_v3()286 case uirenderer::RenderMode::OpenGL_ES: in QueryRenderMode()
328 case RenderMode::OpenGL_ES: in createMockFunctorCallbacks()