Searched refs:PlayerIdLight (Results 1 – 3 of 3) sorted by relevance
133 struct PlayerIdLight : public Light { struct134 explicit PlayerIdLight(InputDeviceContext& context, const std::string& name, int32_t id, in PlayerIdLight() function
216 bool PeripheralController::PlayerIdLight::setLightPlayerId(int32_t playerId) { in setLightPlayerId()230 std::optional<int32_t> PeripheralController::PlayerIdLight::getLightPlayerId() { in getLightPlayerId()244 void PeripheralController::PlayerIdLight::dump(std::string& dump) { in dump()470 std::make_unique<PlayerIdLight>(getDeviceContext(), playerIdName, ++mNextId, in configureLights()
10631 TEST_F(LightControllerTest, PlayerIdLight) { in TEST_F() argument