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Searched refs:RenderScriptToolkit (Results 1 – 14 of 14) sorted by relevance

/frameworks/rs/toolkit/
DJniEntryPoints.cpp191 return reinterpret_cast<jlong>(new RenderScriptToolkit()); in Java_android_renderscript_toolkit_Toolkit_createNative()
196 RenderScriptToolkit* toolkit = reinterpret_cast<RenderScriptToolkit*>(native_handle); in Java_android_renderscript_toolkit_Toolkit_destroyNative()
203 auto toolkit = reinterpret_cast<RenderScriptToolkit*>(native_handle); in Java_android_renderscript_toolkit_Toolkit_nativeBlend()
204 auto mode = static_cast<RenderScriptToolkit::BlendingMode>(jmode); in Java_android_renderscript_toolkit_Toolkit_nativeBlend()
215 auto toolkit = reinterpret_cast<RenderScriptToolkit*>(native_handle); in Java_android_renderscript_toolkit_Toolkit_nativeBlendBitmap()
216 auto mode = static_cast<RenderScriptToolkit::BlendingMode>(jmode); in Java_android_renderscript_toolkit_Toolkit_nativeBlendBitmap()
227 RenderScriptToolkit* toolkit = reinterpret_cast<RenderScriptToolkit*>(native_handle); in Java_android_renderscript_toolkit_Toolkit_nativeBlur()
238 RenderScriptToolkit* toolkit = reinterpret_cast<RenderScriptToolkit*>(native_handle); in Java_android_renderscript_toolkit_Toolkit_nativeBlurBitmap()
251 RenderScriptToolkit* toolkit = reinterpret_cast<RenderScriptToolkit*>(native_handle); in Java_android_renderscript_toolkit_Toolkit_nativeColorMatrix()
265 RenderScriptToolkit* toolkit = reinterpret_cast<RenderScriptToolkit*>(native_handle); in Java_android_renderscript_toolkit_Toolkit_nativeColorMatrixBitmap()
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DRenderScriptToolkit.cpp29 RenderScriptToolkit::RenderScriptToolkit(int numberOfThreads) in RenderScriptToolkit() function in android::renderscript::RenderScriptToolkit
32 RenderScriptToolkit::~RenderScriptToolkit() { in ~RenderScriptToolkit()
DBlend.cpp35 RenderScriptToolkit::BlendingMode mMode;
41 void blend(RenderScriptToolkit::BlendingMode mode, const uchar4* in, uchar4* out,
48 BlendTask(RenderScriptToolkit::BlendingMode mode, const uint8_t* in, uint8_t* out, size_t sizeX, in BlendTask()
85 void BlendTask::blend(RenderScriptToolkit::BlendingMode mode, const uchar4* in, uchar4* out, in blend()
100 case RenderScriptToolkit::BlendingMode::CLEAR: in blend()
105 case RenderScriptToolkit::BlendingMode::SRC: in blend()
111 case RenderScriptToolkit::BlendingMode::DST: in blend()
113 case RenderScriptToolkit::BlendingMode::SRC_OVER: in blend()
132 case RenderScriptToolkit::BlendingMode::DST_OVER: in blend()
151 case RenderScriptToolkit::BlendingMode::SRC_IN: in blend()
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DYuvToRgb.cpp49 RenderScriptToolkit::YuvFormat format) in YuvToRgbTask()
52 case RenderScriptToolkit::YuvFormat::NV21:
61 case RenderScriptToolkit::YuvFormat::YV12:
234 void RenderScriptToolkit::yuvToRgb(const uint8_t* input, uint8_t* output, size_t sizeX, in yuvToRgb()
DRenderScriptToolkit.h72 class RenderScriptToolkit {
82 RenderScriptToolkit(int numberOfThreads = 0);
89 ~RenderScriptToolkit();
DLut.cpp68 void RenderScriptToolkit::lut(const uint8_t* input, uint8_t* output, size_t sizeX, size_t sizeY, in lut()
DAndroid.bp34 "RenderScriptToolkit.cpp",
DHistogram.cpp247 void RenderScriptToolkit::histogram(const uint8_t* in, int32_t* out, size_t sizeX, size_t sizeY, in histogram()
264 void RenderScriptToolkit::histogramDot(const uint8_t* in, int32_t* out, size_t sizeX, size_t sizeY, in histogramDot()
DLut3d.cpp167 void RenderScriptToolkit::lut3d(const uint8_t* input, uint8_t* output, size_t sizeX, size_t sizeY, in lut3d()
DConvolve3x3.cpp246 void RenderScriptToolkit::convolve3x3(const void* in, void* out, size_t vectorSize, size_t sizeX, in convolve3x3()
DBlur.cpp525 void RenderScriptToolkit::blur(const uint8_t* in, uint8_t* out, size_t sizeX, size_t sizeY, in blur()
DConvolve5x5.cpp332 void RenderScriptToolkit::convolve5x5(const void* in, void* out, size_t vectorSize, size_t sizeX, in convolve5x5()
DColorMatrix.cpp1039 void RenderScriptToolkit::colorMatrix(const void* in, void* out, size_t inputVectorSize,
DResize.cpp750 void RenderScriptToolkit::resize(const uint8_t* input, uint8_t* output, size_t inputSizeX, in resize()