Searched refs:Restore (Results 1 – 18 of 18) sorted by relevance
1 # TODO(b/335418838): Restore when build support for rewriting profiles lands.
29 Restore, enumerator
204 submit<CanvasOpType::Restore>({}); in restore()212 … static_assert(T != CanvasOpType::Restore, "Must use CanvasFrontend::restore() call instead"); in draw()
89 struct CanvasOp<CanvasOpType::Restore> {
71 ctx.Restore(&state->cpu); in ProcessGuestSignal()
61 TEST(VirtualGuestFrame, Restore) { in TEST() argument
18 X(Restore)
116 struct Restore final : Op { struct117 static const auto kType = Type::Restore; argument796 this->push<Restore>(0); in restore()
420 // Restore was done during SuW.422 // Restore was done once sim was inserted.431 // Restore was done by matching two sims by ICCID.433 // Restore was done by matching carrierId and phoneNumber.435 // Restore was done by matching carrierId only.
49 void Restore(CPUState* cpu) const { in Restore() function
92 buffer.push<Op::Restore>({}); in TEST()104 case Op::Restore: in TEST()648 EXPECT_EQ(1, receiver[Op::Restore]); in TEST()
75 EXPECT_EQ(1, receiver[CanvasOpType::Restore]); in TEST()
128 description: "Restore exit-pip activity back to ActivityEmbedding overlay"
193 description: "Restore drawing the blur input prior to drawing blurred content."
17 description: "Backup/Restore support for High Resolution setting"
53 # Backup and Restore
2746 // OPEN: Settings > APN > Restore default dialog
2764 // OPEN: Settings > APN > Restore default dialog