Searched refs:SET_GAME_STATE (Results 1 – 2 of 2) sorted by relevance
25 import static com.android.server.app.GameManagerService.SET_GAME_STATE;1603 assertTrue(gameManagerService.mHandler.hasEqualMessages(SET_GAME_STATE, gameState)); in testSetGameStateNotLoading()1618 assertFalse(gameManagerService.mHandler.hasMessages(SET_GAME_STATE)); in testSetGameState_nonGame()1638 assertFalse(gameManagerService.mHandler.hasMessages(SET_GAME_STATE)); in testAddGameStateListener()1645 assertTrue(gameManagerService.mHandler.hasMessages(SET_GAME_STATE)); in testAddGameStateListener()1659 assertTrue(gameManagerService.mHandler.hasMessages(SET_GAME_STATE)); in testAddGameStateListener()1681 assertTrue(gameManagerService.mHandler.hasMessages(SET_GAME_STATE)); in testRemoveGameStateListener()
146 static final int SET_GAME_STATE = 4; field in GameManagerService362 case SET_GAME_STATE: {478 final Message msg = mHandler.obtainMessage(SET_GAME_STATE);