Searched refs:STATE_CONSTRUCTED (Results 1 – 6 of 6) sorted by relevance
66 mState(STATE_CONSTRUCTED), in Camera3Stream()216 case STATE_CONSTRUCTED: in forceToIdle()250 case STATE_CONSTRUCTED: in restoreConfiguredState()287 case STATE_CONSTRUCTED: in startConfiguration()334 if (mState == STATE_CONSTRUCTED) { in startConfiguration()363 case STATE_CONSTRUCTED: in finishConfiguration()437 case STATE_CONSTRUCTED: in cancelConfiguration()451 STATE_CONSTRUCTED; in cancelConfiguration()
98 : STATE_CONSTRUCTED; in disconnectLocked()
494 STATE_CONSTRUCTED, enumerator
232 if (mState == STATE_CONSTRUCTED) { in returnBufferPreconditionCheckLocked()
215 : STATE_CONSTRUCTED; in disconnectLocked()
989 : STATE_CONSTRUCTED; in disconnectLocked()1062 if (mState != STATE_CONSTRUCTED) { in setBufferManager()