Searched refs:STATE_NORMAL (Results 1 – 5 of 5) sorted by relevance
58 setState(STATE_NORMAL); in setCoefs()73 setState(STATE_NORMAL); in enable()109 case STATE_NORMAL: in setState()186 setState(STATE_NORMAL); in process_transition_normal_mono()195 setState(STATE_NORMAL); in process_transition_bypass_mono()244 setState(STATE_NORMAL); in process_transition_normal_multi()253 setState(STATE_NORMAL); in process_transition_bypass_multi()
116 STATE_NORMAL = 0x05, enumerator
291 private static final int STATE_NORMAL = 0; field in RecentsTransitionHandler.RecentsController297 private int mState = STATE_NORMAL;805 if (mState == STATE_NORMAL) { in merge()814 mState = STATE_NORMAL; in merge()1044 && mState == STATE_NORMAL; in finishInner()
178 private static final int STATE_NORMAL = 0; field in SlidingTab.Slider187 private int currentState = STATE_NORMAL;301 setState(STATE_NORMAL); in reset()
1659 static final int STATE_NORMAL = 0;1917 while (mState != STATE_NORMAL) {1931 mState = STATE_NORMAL;1942 case STATE_NORMAL:1971 mState = STATE_NORMAL;2081 static final int STATE_NORMAL = 0;2194 case STATE_NORMAL:2213 mState = STATE_NORMAL;