Searched refs:STATE_PREPARE (Results 1 – 2 of 2) sorted by relevance
72 private static final int STATE_PREPARE = 0; field in RenderNodeAnimator76 private int mState = STATE_PREPARE;137 if (mState != STATE_PREPARE) { in checkMutable()169 if (mState != STATE_PREPARE) { in start()224 if (mState != STATE_PREPARE && mState != STATE_FINISHED) { in cancel()340 return mState != STATE_PREPARE; in isStarted()355 if (mState == STATE_PREPARE) { in onFinished()
61208 Landroid/view/RenderNodeAnimator;->STATE_PREPARE:I