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Searched refs:SkiaBackendTexture (Results 1 – 13 of 13) sorted by relevance

/frameworks/native/libs/renderengine/skia/compat/
DSkiaBackendTexture.h34 class SkiaBackendTexture {
36 SkiaBackendTexture(AHardwareBuffer* buffer, bool isOutputBuffer) in SkiaBackendTexture() function
43 virtual ~SkiaBackendTexture() = default;
DGaneshGpuContext.h32 std::unique_ptr<SkiaBackendTexture> makeBackendTexture(AHardwareBuffer* buffer,
DGaneshBackendTexture.h30 class GaneshBackendTexture : public SkiaBackendTexture {
DGraphiteBackendTexture.h34 class GraphiteBackendTexture : public SkiaBackendTexture {
DGraphiteGpuContext.h34 std::unique_ptr<SkiaBackendTexture> makeBackendTexture(AHardwareBuffer* buffer,
DSkiaGpuContext.h91 virtual std::unique_ptr<SkiaBackendTexture> makeBackendTexture(AHardwareBuffer* buffer,
DGaneshGpuContext.cpp78 std::unique_ptr<SkiaBackendTexture> GaneshGpuContext::makeBackendTexture(AHardwareBuffer* buffer, in makeBackendTexture()
DGraphiteGpuContext.cpp89 std::unique_ptr<SkiaBackendTexture> GraphiteGpuContext::makeBackendTexture(AHardwareBuffer* buffer, in makeBackendTexture()
DGraphiteBackendTexture.cpp39 : SkiaBackendTexture(buffer, isOutputBuffer), mRecorder(std::move(recorder)) { in GraphiteBackendTexture()
DGaneshBackendTexture.cpp42 : SkiaBackendTexture(buffer, isOutputBuffer), mGrContext(grContext) { in GaneshBackendTexture()
/frameworks/native/libs/renderengine/skia/
DAutoBackendTexture.h83 LocalRef(std::unique_ptr<SkiaBackendTexture> backendTexture, CleanupManager& cleanupMgr) { in LocalRef()
119 AutoBackendTexture(std::unique_ptr<SkiaBackendTexture> backendTexture,
144 std::unique_ptr<SkiaBackendTexture> mBackendTexture;
DAutoBackendTexture.cpp35 AutoBackendTexture::AutoBackendTexture(std::unique_ptr<SkiaBackendTexture> backendTexture, in AutoBackendTexture()
DSkiaRenderEngine.cpp434 std::unique_ptr<SkiaBackendTexture> backendTexture = in mapExternalTextureBuffer()
489 std::unique_ptr<SkiaBackendTexture> backendTexture = in getOrCreateBackendTexture()