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Searched refs:SkiaRenderEngine (Results 1 – 9 of 9) sorted by relevance

/frameworks/native/libs/renderengine/skia/
DSkiaRenderEngine.cpp249 std::future<void> SkiaRenderEngine::primeCache(PrimeCacheConfig config) { in primeCache()
254 sk_sp<SkData> SkiaRenderEngine::SkSLCacheMonitor::load(const SkData& key) { in load()
260 void SkiaRenderEngine::SkSLCacheMonitor::store(const SkData& key, const SkData& data, in store()
267 int SkiaRenderEngine::reportShadersCompiled() { in reportShadersCompiled()
271 void SkiaRenderEngine::setEnableTracing(bool tracingEnabled) { in setEnableTracing()
275 SkiaRenderEngine::SkiaRenderEngine(Threaded threaded, PixelFormat pixelFormat, in SkiaRenderEngine() function in android::renderengine::skia::SkiaRenderEngine
298 SkiaRenderEngine::~SkiaRenderEngine() { } in ~SkiaRenderEngine()
302 void SkiaRenderEngine::finishRenderingAndAbandonContexts() { in finishRenderingAndAbandonContexts()
319 void SkiaRenderEngine::useProtectedContext(bool useProtectedContext) { in useProtectedContext()
342 SkiaGpuContext* SkiaRenderEngine::getActiveContext() { in getActiveContext()
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DCache.h25 class SkiaRenderEngine; variable
29 static void primeShaderCache(SkiaRenderEngine*, PrimeCacheConfig config);
DCache.cpp64 static void drawShadowLayers(SkiaRenderEngine* renderengine, const DisplaySettings& display, in drawShadowLayers()
131 static void drawImageLayers(SkiaRenderEngine* renderengine, const DisplaySettings& display, in drawImageLayers()
171 static void drawSolidLayers(SkiaRenderEngine* renderengine, const DisplaySettings& display, in drawSolidLayers()
197 static void drawBlurLayers(SkiaRenderEngine* renderengine, const DisplaySettings& display, in drawBlurLayers()
223 static void drawClippedLayers(SkiaRenderEngine* renderengine, const DisplaySettings& display, in drawClippedLayers()
268 static void drawPIPImageLayer(SkiaRenderEngine* renderengine, const DisplaySettings& display, in drawPIPImageLayer()
301 static void drawHolePunchLayer(SkiaRenderEngine* renderengine, const DisplaySettings& display, in drawHolePunchLayer()
330 static void drawImageDimmedLayers(SkiaRenderEngine* renderengine, const DisplaySettings& display, in drawImageDimmedLayers()
362 static void drawTransparentImageDimmedLayers(SkiaRenderEngine* renderengine, in drawTransparentImageDimmedLayers()
408 static void drawClippedDimmedImageLayers(SkiaRenderEngine* renderengine, in drawClippedDimmedImageLayers()
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DSkiaVkRenderEngine.cpp113 : SkiaRenderEngine(args.threaded, static_cast<PixelFormat>(args.pixelFormat), in SkiaVkRenderEngine()
122 SkiaRenderEngine::Contexts SkiaVkRenderEngine::createContexts() { in createContexts()
139 SkiaRenderEngine::Contexts contexts; in createContexts()
DSkiaRenderEngine.h59 class SkiaRenderEngine : public RenderEngine {
61 static std::unique_ptr<SkiaRenderEngine> create(const RenderEngineCreationArgs& args);
62 SkiaRenderEngine(Threaded, PixelFormat pixelFormat, BlurAlgorithm);
63 ~SkiaRenderEngine() override;
DSkiaVkRenderEngine.h30 class SkiaVkRenderEngine : public SkiaRenderEngine {
83 SkiaRenderEngine::Contexts createContexts() override;
DSkiaGLRenderEngine.h52 class SkiaGLRenderEngine : public skia::SkiaRenderEngine {
62 virtual SkiaRenderEngine::Contexts createContexts();
DSkiaGLRenderEngine.cpp273 : SkiaRenderEngine(args.threaded, static_cast<PixelFormat>(args.pixelFormat), in SkiaGLRenderEngine()
300 SkiaRenderEngine::Contexts SkiaGLRenderEngine::createContexts() { in createContexts()
308 SkiaRenderEngine::Contexts contexts; in createContexts()
/frameworks/native/libs/renderengine/
DAndroid.bp90 "skia/SkiaRenderEngine.cpp",