Searched refs:Spot (Results 1 – 2 of 2) sorted by relevance
/frameworks/base/libs/input/ |
D | TouchSpotController.h | 44 struct Spot { struct 53 inline Spot(uint32_t id, const sp<Sprite>& sprite) in Spot() argument 82 std::vector<Spot*> displaySpots; 89 Spot* getSpot(uint32_t id, const std::vector<Spot*>& spots); 90 Spot* createAndAddSpotLocked(uint32_t id, std::vector<Spot*>& spots); 91 Spot* removeFirstFadingSpotLocked(std::vector<Spot*>& spots); 92 void releaseSpotLocked(Spot* spot); 93 void fadeOutAndReleaseSpotLocked(Spot* spot);
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D | TouchSpotController.cpp | 42 void TouchSpotController::Spot::updateSprite(const SpriteIcon* icon, float newX, float newY, in updateSprite() 64 void TouchSpotController::Spot::dump(std::string& out, const char* prefix) const { in dump() 116 Spot* spot = getSpot(id, mLocked.displaySpots); in setSpots() 124 for (Spot* spot : mLocked.displaySpots) { in setSpots() 125 if (spot->id != Spot::INVALID_ID && !spotIdBits.hasBit(spot->id)) { in setSpots() 142 TouchSpotController::Spot* TouchSpotController::getSpot(uint32_t id, in getSpot() 143 const std::vector<Spot*>& spots) { in getSpot() 145 Spot* spot = spots[i]; in getSpot() 153 TouchSpotController::Spot* TouchSpotController::createAndAddSpotLocked(uint32_t id, in createAndAddSpotLocked() 154 std::vector<Spot*>& spots) in createAndAddSpotLocked() [all …]
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