Searched refs:TYPE_GLOW (Results 1 – 1 of 1) sorted by relevance
87 private static final int TYPE_GLOW = 0; field in EdgeEffect139 @IntDef({TYPE_NONE, TYPE_GLOW, TYPE_STRETCH})226 private @EdgeEffectType int mEdgeEffectType = TYPE_GLOW;249 ? TYPE_STRETCH : TYPE_GLOW; in EdgeEffect()350 && edgeEffectBehavior == TYPE_GLOW) { in onPull()436 if (mState != STATE_PULL && mState != STATE_PULL_DECAY && edgeEffectBehavior == TYPE_GLOW) { in onPullDistance()500 } else if (edgeEffectBehavior == TYPE_GLOW) { in onAbsorb()589 if (edgeEffectBehavior == TYPE_GLOW) { in draw()