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Searched refs:TimeLord (Results 1 – 15 of 15) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DTimeLord.cpp24 TimeLord::TimeLord() in TimeLord() function in android::uirenderer::renderthread::TimeLord
31 bool TimeLord::vsyncReceived(nsecs_t vsync, nsecs_t intendedVsync, int64_t vsyncId, in vsyncReceived()
53 nsecs_t TimeLord::computeFrameTimeNanos() { in computeFrameTimeNanos()
DTimeLord.h29 class TimeLord {
45 TimeLord();
46 ~TimeLord() {} in ~TimeLord()
DRenderThread.h145 TimeLord& timeLord() { return mTimeLord; } in timeLord()
235 TimeLord mTimeLord;
/frameworks/base/libs/hwui/
DIContextFactory.h23 class TimeLord; variable
30 virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) = 0;
DAnimationContext.h80 explicit AnimationContext(renderthread::TimeLord& clock);
111 renderthread::TimeLord& mClock;
DRootRenderNode.h81 virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) override;
DRootRenderNode.cpp254 AnimationContextBridge(renderthread::TimeLord& clock, RootRenderNode* rootNode) in AnimationContextBridge()
290 AnimationContext* ContextFactoryImpl::createAnimationContext(renderthread::TimeLord& clock) { in createAnimationContext()
DAnimationContext.cpp25 AnimationContext::AnimationContext(renderthread::TimeLord& clock) in AnimationContext()
DAndroid.bp558 "renderthread/TimeLord.cpp",
/frameworks/base/libs/hwui/tests/unit/
DCanvasContextTests.cpp31 virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) override { in createAnimationContext()
DRenderNodeTests.cpp36 android::uirenderer::renderthread::TimeLord& clock) override { in createAnimationContext()
DSkiaDisplayListTests.cpp161 virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) override { in createAnimationContext()
DRenderNodeDrawableTests.cpp232 virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) override { in createAnimationContext()
/frameworks/base/libs/hwui/tests/macrobench/
DTestSceneRunner.cpp52 virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) override { in createAnimationContext()
/frameworks/base/libs/hwui/jni/
Dandroid_graphics_HardwareRenderer.cpp719 virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) { in createAnimationContext()