Searched refs:VDS_LOGW_IF (Results 1 – 1 of 1) sorted by relevance
/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | VirtualDisplaySurface.cpp | 38 #define VDS_LOGW_IF(cond, msg, ...) ALOGW_IF(cond, "[%s] " msg, \ macro 123 VDS_LOGW_IF(mDebugState != DebugState::Idle, "Unexpected %s in %s state", __func__, in beginFrame() 135 VDS_LOGW_IF(mDebugState != DebugState::Begun, "Unexpected %s in %s state", __func__, in prepareFrame() 184 VDS_LOGW_IF(mDebugState != DebugState::Prepared, "Unexpected %s in %s state on HWC frame", in advanceFrame() 187 VDS_LOGW_IF(mDebugState != DebugState::GpuDone, in advanceFrame() 238 VDS_LOGW_IF(mDebugState != DebugState::Hwc, "Unexpected %s in %s state", __func__, in onFrameCommitted() 301 VDS_LOGW_IF(mDebugState != DebugState::Gpu, "Unexpected %s pslot=%d in %s state", __func__, in requestBuffer() 376 VDS_LOGW_IF(mDebugState != DebugState::Prepared, "Unexpected %s in %s state", __func__, in dequeueBuffer() 461 VDS_LOGW_IF(mDebugState != DebugState::Gpu, "Unexpected %s(pslot=%d) in %s state", __func__, in queueBuffer() 483 VDS_LOGW_IF(item.mSlot != sslot, in queueBuffer() [all …]
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