Searched refs:VirtualCameraRenderThread (Results 1 – 6 of 6) sorted by relevance
336 VirtualCameraRenderThread::VirtualCameraRenderThread( in VirtualCameraRenderThread() function in android::companion::virtualcamera::VirtualCameraRenderThread347 VirtualCameraRenderThread::~VirtualCameraRenderThread() { in ~VirtualCameraRenderThread()375 void VirtualCameraRenderThread::requestTextureUpdate() { in requestTextureUpdate()386 void VirtualCameraRenderThread::enqueueTask( in enqueueTask()398 void VirtualCameraRenderThread::flush() { in flush()407 void VirtualCameraRenderThread::start() { in start()408 mThread = std::thread(&VirtualCameraRenderThread::threadLoop, this); in start()411 void VirtualCameraRenderThread::stop() { in stop()419 sp<Surface> VirtualCameraRenderThread::getInputSurface() { in getInputSurface()423 RenderThreadTask VirtualCameraRenderThread::dequeueTask() { in dequeueTask()[all …]
117 class VirtualCameraRenderThread {127 VirtualCameraRenderThread(134 ~VirtualCameraRenderThread();
75 "VirtualCameraRenderThread.cc",
145 std::unique_ptr<VirtualCameraRenderThread> mRenderThread GUARDED_BY(mLock);
419 mRenderThread = std::make_unique<VirtualCameraRenderThread>( in configureStreams()
106 mRenderThread = std::make_unique<VirtualCameraRenderThread>( in SetUp()113 std::unique_ptr<VirtualCameraRenderThread> mRenderThread;