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Searched refs:_count (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
DglGetUniformIndices.cpp9 jint _count = 0; in android_glGetUniformIndices_array() local
21 _count = _env->GetArrayLength(uniformNames_ref); in android_glGetUniformIndices_array()
22 _names = (const char**)calloc(_count, sizeof(const char*)); in android_glGetUniformIndices_array()
23 for (_i = 0; _i < _count; _i++) { in android_glGetUniformIndices_array()
46 if (_env->GetArrayLength(uniformIndices_ref) - uniformIndicesOffset < _count) { in android_glGetUniformIndices_array()
56 glGetUniformIndices(program, _count, _names, _indices); in android_glGetUniformIndices_array()
63 for (_i = _count - 1; _i >= 0; _i--) { in android_glGetUniformIndices_array()
85 jint _count = 0; in android_glGetUniformIndices_buffer() local
107 _count = _env->GetArrayLength(uniformNames_ref); in android_glGetUniformIndices_buffer()
108 _names = (const char**)calloc(_count, sizeof(const char*)); in android_glGetUniformIndices_buffer()
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DglCreateShaderProgramv.cpp8 GLsizei _count; in android_glCreateShaderProgramv() local
20 _count = _env->GetArrayLength(strings); in android_glCreateShaderProgramv()
22 _strings = (const GLchar**) calloc(_count, sizeof(const GLchar*)); in android_glCreateShaderProgramv()
30 _jstrings = (jstring*) calloc(_count, sizeof(jstring)); in android_glCreateShaderProgramv()
38 for(int i = 0; i < _count; i++) { in android_glCreateShaderProgramv()
49 _returnValue = glCreateShaderProgramv((GLenum)type, _count, _strings); in android_glCreateShaderProgramv()
52 for(int i = 0; i < _count; i++) { in android_glCreateShaderProgramv()
DglTransformFeedbackVaryings.cpp9 jint _count = 0, _i; in android_glTransformFeedbackVaryings() local
20 _count = _env->GetArrayLength(varyings_ref); in android_glTransformFeedbackVaryings()
21 _varyings = (const char**)calloc(_count, sizeof(const char*)); in android_glTransformFeedbackVaryings()
22 for (_i = 0; _i < _count; _i++) { in android_glTransformFeedbackVaryings()
33 glTransformFeedbackVaryings(program, _count, _varyings, bufferMode); in android_glTransformFeedbackVaryings()
36 for (_i = _count - 1; _i >= 0; _i--) { in android_glTransformFeedbackVaryings()
/frameworks/base/core/api/
Dremoved.txt288 field public static final String _COUNT = "_count";
297 field public static final String _COUNT = "_count";
307 field public static final String _COUNT = "_count";
313 field public static final String _COUNT = "_count";
335 field public static final String _COUNT = "_count";
343 field public static final String _COUNT = "_count";
Dcurrent.txt35405 field public static final String _COUNT = "_count";
/frameworks/base/core/jni/
Dandroid_opengl_GLES30.cpp2091 jint _count = 0, _i; in android_glTransformFeedbackVaryings() local
2102 _count = _env->GetArrayLength(varyings_ref); in android_glTransformFeedbackVaryings()
2103 _varyings = (const char**)calloc(_count, sizeof(const char*)); in android_glTransformFeedbackVaryings()
2104 for (_i = 0; _i < _count; _i++) { in android_glTransformFeedbackVaryings()
2115 glTransformFeedbackVaryings(program, _count, _varyings, bufferMode); in android_glTransformFeedbackVaryings()
2118 for (_i = _count - 1; _i >= 0; _i--) { in android_glTransformFeedbackVaryings()
3648 jint _count = 0; in android_glGetUniformIndices_array() local
3660 _count = _env->GetArrayLength(uniformNames_ref); in android_glGetUniformIndices_array()
3661 _names = (const char**)calloc(_count, sizeof(const char*)); in android_glGetUniformIndices_array()
3662 for (_i = 0; _i < _count; _i++) { in android_glGetUniformIndices_array()
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Dandroid_opengl_GLES31.cpp923 GLsizei _count; in android_glCreateShaderProgramv() local
935 _count = _env->GetArrayLength(strings); in android_glCreateShaderProgramv()
937 _strings = (const GLchar**) calloc(_count, sizeof(const GLchar*)); in android_glCreateShaderProgramv()
945 _jstrings = (jstring*) calloc(_count, sizeof(jstring)); in android_glCreateShaderProgramv()
953 for(int i = 0; i < _count; i++) { in android_glCreateShaderProgramv()
964 _returnValue = glCreateShaderProgramv((GLenum)type, _count, _strings); in android_glCreateShaderProgramv()
967 for(int i = 0; i < _count; i++) { in android_glCreateShaderProgramv()
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt23232 field public static final java.lang.String _COUNT = "_count";