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Searched refs:_jstrings (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
DglCreateShaderProgramv.cpp10 jstring* _jstrings = NULL; in android_glCreateShaderProgramv() local
30 _jstrings = (jstring*) calloc(_count, sizeof(jstring)); in android_glCreateShaderProgramv()
31 if (!_jstrings) { in android_glCreateShaderProgramv()
39 _jstrings[i] = (jstring) _env->GetObjectArrayElement(strings, i); in android_glCreateShaderProgramv()
40 if (!_jstrings[i]) { in android_glCreateShaderProgramv()
46 _strings[i] = _env->GetStringUTFChars(_jstrings[i], 0); in android_glCreateShaderProgramv()
51 if (_strings && _jstrings) { in android_glCreateShaderProgramv()
53 if (_strings[i] && _jstrings[i]) { in android_glCreateShaderProgramv()
54 _env->ReleaseStringUTFChars(_jstrings[i], _strings[i]); in android_glCreateShaderProgramv()
61 if (_jstrings) { in android_glCreateShaderProgramv()
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/frameworks/base/core/jni/
Dandroid_opengl_GLES31.cpp925 jstring* _jstrings = NULL; in android_glCreateShaderProgramv() local
945 _jstrings = (jstring*) calloc(_count, sizeof(jstring)); in android_glCreateShaderProgramv()
946 if (!_jstrings) { in android_glCreateShaderProgramv()
954 _jstrings[i] = (jstring) _env->GetObjectArrayElement(strings, i); in android_glCreateShaderProgramv()
955 if (!_jstrings[i]) { in android_glCreateShaderProgramv()
961 _strings[i] = _env->GetStringUTFChars(_jstrings[i], 0); in android_glCreateShaderProgramv()
966 if (_strings && _jstrings) { in android_glCreateShaderProgramv()
968 if (_strings[i] && _jstrings[i]) { in android_glCreateShaderProgramv()
969 _env->ReleaseStringUTFChars(_jstrings[i], _strings[i]); in android_glCreateShaderProgramv()
976 if (_jstrings) { in android_glCreateShaderProgramv()
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