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Searched refs:acquireFenceTime (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/services/surfaceflinger/FrontEnd/
DRequestedLayerState.h120 std::shared_ptr<FenceTime> acquireFenceTime; member
DRequestedLayerState.cpp115 acquireFenceTime = std::make_shared<FenceTime>(bufferData->acquireFence); in RequestedLayerState()
/frameworks/native/services/surfaceflinger/
DLayer.h156 std::shared_ptr<FenceTime> acquireFenceTime; member
804 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime,
DLayer.cpp181 mDrawingState.acquireFenceTime = std::make_shared<FenceTime>(mDrawingState.acquireFence); in Layer()
1416 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime, in addSurfaceFramePresentedForBuffer() argument
1418 surfaceFrame->setAcquireFenceTime(acquireFenceTime); in addSurfaceFramePresentedForBuffer()
3145 mDrawingState.acquireFenceTime = std::make_unique<FenceTime>(mDrawingState.acquireFence); in resetDrawingStateBufferInfo()
3146 mCallbackHandleAcquireTimeOrFence = mDrawingState.acquireFenceTime->getSignalTime(); in resetDrawingStateBufferInfo()
3209 mDrawingState.acquireFenceTime = std::make_unique<FenceTime>(mDrawingState.acquireFence); in setBuffer()
3210 if (mDrawingState.acquireFenceTime->getSignalTime() == Fence::SIGNAL_TIME_PENDING) { in setBuffer()
3216 mCallbackHandleAcquireTimeOrFence = mDrawingState.acquireFenceTime->getSignalTime(); in setBuffer()
3585 mDrawingState.acquireFenceTime->getSignalTime(), in updateTexImage()
/frameworks/native/services/surfaceflinger/FrameTimeline/
DFrameTimeline.h185 void setAcquireFenceTime(nsecs_t acquireFenceTime);
DFrameTimeline.cpp358 void SurfaceFrame::setAcquireFenceTime(nsecs_t acquireFenceTime) { in setAcquireFenceTime() argument
360 mActuals.endTime = std::max(acquireFenceTime, mActualQueueTime); in setAcquireFenceTime()
/frameworks/native/libs/gui/
DBufferQueueProducer.cpp908 auto acquireFenceTime = std::make_shared<FenceTime>(acquireFence); in queueBuffer() local
1010 item.mFenceTime = acquireFenceTime; in queueBuffer()
1120 std::move(acquireFenceTime) in queueBuffer()