Searched refs:acquireFenceTime (Results 1 – 7 of 7) sorted by relevance
120 std::shared_ptr<FenceTime> acquireFenceTime; member
115 acquireFenceTime = std::make_shared<FenceTime>(bufferData->acquireFence); in RequestedLayerState()
156 std::shared_ptr<FenceTime> acquireFenceTime; member804 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime,
181 mDrawingState.acquireFenceTime = std::make_shared<FenceTime>(mDrawingState.acquireFence); in Layer()1416 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime, in addSurfaceFramePresentedForBuffer() argument1418 surfaceFrame->setAcquireFenceTime(acquireFenceTime); in addSurfaceFramePresentedForBuffer()3145 mDrawingState.acquireFenceTime = std::make_unique<FenceTime>(mDrawingState.acquireFence); in resetDrawingStateBufferInfo()3146 mCallbackHandleAcquireTimeOrFence = mDrawingState.acquireFenceTime->getSignalTime(); in resetDrawingStateBufferInfo()3209 mDrawingState.acquireFenceTime = std::make_unique<FenceTime>(mDrawingState.acquireFence); in setBuffer()3210 if (mDrawingState.acquireFenceTime->getSignalTime() == Fence::SIGNAL_TIME_PENDING) { in setBuffer()3216 mCallbackHandleAcquireTimeOrFence = mDrawingState.acquireFenceTime->getSignalTime(); in setBuffer()3585 mDrawingState.acquireFenceTime->getSignalTime(), in updateTexImage()
185 void setAcquireFenceTime(nsecs_t acquireFenceTime);
358 void SurfaceFrame::setAcquireFenceTime(nsecs_t acquireFenceTime) { in setAcquireFenceTime() argument360 mActuals.endTime = std::max(acquireFenceTime, mActualQueueTime); in setAcquireFenceTime()
908 auto acquireFenceTime = std::make_shared<FenceTime>(acquireFence); in queueBuffer() local1010 item.mFenceTime = acquireFenceTime; in queueBuffer()1120 std::move(acquireFenceTime) in queueBuffer()