Searched refs:animationFrames (Results 1 – 4 of 4) sorted by relevance
343 while (mLocked.animationFrameIndex >= iter->second.animationFrames.size()) { in doBitmapAnimationLocked()344 mLocked.animationFrameIndex -= iter->second.animationFrames.size(); in doBitmapAnimationLocked()346 mLocked.pointerSprite->setIcon(iter->second.animationFrames[mLocked.animationFrameIndex]); in doBitmapAnimationLocked()
51 std::vector<SpriteIcon> animationFrames; member
104 anim.animationFrames.push_back(icon); in loadAdditionalMouseResources()
1668 animationData.animationFrames.reserve(numFrames); in loadAdditionalMouseResources()1669 animationData.animationFrames.emplace_back(pointerIcon.bitmap, pointerIcon.style, in loadAdditionalMouseResources()1673 animationData.animationFrames.emplace_back(pointerIcon.bitmapFrames[i], in loadAdditionalMouseResources()