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Searched refs:animationTime (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/input/
DPointerControllerContext.cpp201 return mLocked.animationTime; in getAnimationTimeLocked()
207 mLocked.animationTime = systemTime(SYSTEM_TIME_MONOTONIC); in startAnimationLocked()
DTouchSpotController.cpp239 nsecs_t animationTime = mContext.getAnimationTime(); in doFadingAnimationLocked() local
240 nsecs_t frameDelay = timestamp - animationTime; in doFadingAnimationLocked()
DPointerControllerContext.h151 nsecs_t animationTime{systemTime(SYSTEM_TIME_MONOTONIC)};