Home
last modified time | relevance | path

Searched refs:appendVD (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/tests/unit/
DSkiaDisplayListTests.cpp56 skiaDL->appendVD(nullptr); in TEST()
112 skiaDL.appendVD(&vectorDrawable); in TEST()
184 skiaDL.appendVD(&cleanVD); in RENDERTHREAD_TEST()
197 skiaDL.appendVD(&dirtyVD); in RENDERTHREAD_TEST()
254 skiaDL.appendVD(&dirtyVD); in RENDERTHREAD_TEST()
278 skiaDL.appendVD(&dirtyVD); in RENDERTHREAD_TEST()
298 skiaDL.appendVD(&dirtyVD, translate); in RENDERTHREAD_TEST()
320 skiaDL.appendVD(&dirtyVD, translate); in RENDERTHREAD_TEST()
342 skiaDL.appendVD(&dirtyVD, rotate); in RENDERTHREAD_TEST()
358 skiaDL.appendVD(&dirtyVD); in RENDERTHREAD_TEST()
[all …]
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaDisplayList.h182 void appendVD(VectorDrawableRoot* r) { appendVD(r, SkMatrix::I()); } in appendVD() function
184 void appendVD(VectorDrawableRoot* r, const SkMatrix& mat) { in appendVD() function
DSkiaRecordingCanvas.cpp205 mDisplayList->appendVD(tree, mat); in drawVectorDrawable()