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Searched refs:applyMatrix (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DDamageAccumulator.cpp140 static inline void applyMatrix(const SkMatrix* transform, SkRect* rect) { in applyMatrix() function
153 static inline void applyMatrix(const SkMatrix& transform, SkRect* rect) { in applyMatrix() function
154 return applyMatrix(&transform, rect); in applyMatrix()
163 applyMatrix(stretch.makeLinearStretch(props.getWidth(), props.getHeight()), &temp); in mapRect()
166 applyMatrix(props.getTransformMatrix(), &temp); in mapRect()
168 applyMatrix(props.getStaticMatrix(), &temp); in mapRect()
170 applyMatrix(props.getAnimationMatrix(), &temp); in mapRect()
/frameworks/native/services/surfaceflinger/tests/utils/
DColorUtils.h74 static void applyMatrix(half3& color, const mat3& mat) { in applyMatrix() function
/frameworks/native/services/surfaceflinger/tests/
DLayerRenderTypeTransaction_test.cpp1468 ColorTransformHelper::applyMatrix(expected, matrix); in TEST_P()
1522 ColorTransformHelper::applyMatrix(expected, matrix); in TEST_P()
1589 ColorTransformHelper::applyMatrix(expected, matrixChild); in TEST_P()
1590 ColorTransformHelper::applyMatrix(expected, matrixParent); in TEST_P()