Searched refs:asset_path (Results 1 – 3 of 3) sorted by relevance
/frameworks/base/libs/androidfw/include/androidfw/ |
D | AssetManager.h | 218 struct asset_path struct 220 asset_path() : path(""), rawFd(-1), type(kFileTypeRegular), idmap(""), in asset_path() argument 233 asset_path& path); argument 234 String8 createPathNameLocked(const asset_path& path, const char* rootDir); 238 ZipFileRO* getZipFileLocked(asset_path& path); 244 const asset_path& path, const char* rootDir, const char* dirName); 247 const asset_path& path, const char* rootDir, const char* dirName); 254 bool appendPathToResTable(asset_path& ap, bool appAsLib=false) const; 256 Asset* openIdmapLocked(const struct asset_path& ap) const; 276 void addOverlay(const asset_path& ap); [all …]
|
/frameworks/base/libs/androidfw/ |
D | AssetManager.cpp | 181 asset_path ap; in addAssetPath() 223 asset_path oap; in addAssetPath() 284 asset_path oap; in addOverlayPath() 307 asset_path ap; in addAssetFd() 341 asset_path ap; in createIdmap() 540 bool AssetManager::appendPathToResTable(asset_path& ap, bool appAsLib) const { in appendPathToResTable() 689 Asset* AssetManager::openIdmapLocked(const struct asset_path& ap) const in openIdmapLocked() 724 asset_path oap; in addSystemOverlays() 784 asset_path& ap) in openNonAssetInPathLocked() 854 String8 AssetManager::createPathNameLocked(const asset_path& ap, const char* rootDir) in createPathNameLocked() [all …]
|
/frameworks/base/core/jni/ |
D | android_util_AssetManager.cpp | 501 static jlong NativeOpenAsset(JNIEnv* env, jclass /*clazz*/, jlong ptr, jstring asset_path, in NativeOpenAsset() argument 503 ScopedUtfChars asset_path_utf8(env, asset_path); in NativeOpenAsset() 527 static jobject NativeOpenAssetFd(JNIEnv* env, jclass /*clazz*/, jlong ptr, jstring asset_path, in NativeOpenAssetFd() argument 529 ScopedUtfChars asset_path_utf8(env, asset_path); in NativeOpenAssetFd() 547 jstring asset_path, jint access_mode) { in NativeOpenNonAsset() argument 549 ScopedUtfChars asset_path_utf8(env, asset_path); in NativeOpenNonAsset() 581 jstring asset_path, jlongArray out_offsets) { in NativeOpenNonAssetFd() argument 583 ScopedUtfChars asset_path_utf8(env, asset_path); in NativeOpenNonAssetFd() 607 jstring asset_path) { in NativeOpenXmlAsset() argument 609 ScopedUtfChars asset_path_utf8(env, asset_path); in NativeOpenXmlAsset()
|