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Searched refs:availableGameModes (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/core/java/android/app/
DGameModeInfo.java84 @NonNull @GameManager.GameMode int[] availableGameModes) { in setAvailableGameModes()
85 mAvailableGameModes = availableGameModes; in setAvailableGameModes()
161 @NonNull @GameManager.GameMode int[] availableGameModes) { in GameModeInfo() argument
162 this(activeGameMode, availableGameModes, new int[]{}, true, true, new ArrayMap<>()); in GameModeInfo()
166 @NonNull @GameManager.GameMode int[] availableGameModes, in GameModeInfo() argument
170 mAvailableGameModes = Arrays.copyOf(availableGameModes, availableGameModes.length); in GameModeInfo()
/frameworks/base/core/tests/GameManagerTests/src/android/app/
DGameModeInfoTest.java43 int[] availableGameModes = in testParcelable() local
53 .setAvailableGameModes(availableGameModes) in testParcelable()
61 assertArrayEquals(availableGameModes, gameModeInfo.getAvailableGameModes()); in testParcelable()
/frameworks/base/services/core/java/com/android/server/app/
DGameManagerService.java1129 final @GameMode int[] availableGameModes = config.getAvailableGameModes();
1132 .setAvailableGameModes(availableGameModes)
1136 for (int gameMode : availableGameModes) {