Searched refs:backBuffer (Results 1 – 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/pipeline/skia/ |
D | SkiaVulkanPipeline.cpp | 80 sk_sp<SkSurface> backBuffer; in draw() local 83 backBuffer = getBufferSkSurface(bufferParams); in draw() 86 backBuffer = mVkSurface->getCurrentSkSurface(); in draw() 90 if (backBuffer.get() == nullptr) { in draw() 101 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, backBuffer, in draw() 108 SkCanvas* profileCanvas = backBuffer->getCanvas(); in draw() 118 drawResult = vulkanManager().finishFrame(backBuffer.get()); in draw()
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/frameworks/native/libs/gui/ |
D | Surface.cpp | 2424 sp<GraphicBuffer> backBuffer(GraphicBuffer::getSelf(out)); in lock() local 2425 const Rect bounds(backBuffer->width, backBuffer->height); in lock() 2438 backBuffer->width == frontBuffer->width && in lock() 2439 backBuffer->height == frontBuffer->height && in lock() 2440 backBuffer->format == frontBuffer->format); in lock() 2446 copyBlt(backBuffer, frontBuffer, copyback, &fenceFd); in lock() 2462 int backBufferSlot(getSlotFromBufferLocked(backBuffer.get())); in lock() 2476 status_t res = backBuffer->lockAsync( in lock() 2481 backBuffer->handle); in lock() 2486 mLockedBuffer = backBuffer; in lock() [all …]
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/frameworks/av/media/codec2/sfplugin/ |
D | Codec2Buffer.cpp | 646 bool setBackBuffer(const sp<ABuffer> &backBuffer) { in setBackBuffer() argument 647 if (backBuffer == nullptr) { in setBackBuffer() 650 if (backBuffer->capacity() < mBackBufferSize) { in setBackBuffer() 653 backBuffer->setRange(0, mBackBufferSize); in setBackBuffer() 654 mBackBuffer = backBuffer; in setBackBuffer()
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