Searched refs:bandEnergy (Results 1 – 2 of 2) sorted by relevance
210 float bandEnergy = bandFactor * bandCoefficient * bandCoefficient; in limitLevel() local211 if (bandEnergy > 0) energyContribution += bandEnergy; in limitLevel()242 float bandEnergy = boostFactor * bandFactor * bandCrossCoefficient; in limitLevel() local243 if (bandEnergy > 0) energyBassBoost += bandEnergy; in limitLevel()
749 float bandEnergy = bandFactor * bandCoefficient * bandCoefficient; in LvmEffect_limitLevel() local750 if (bandEnergy > 0) energyContribution += bandEnergy; in LvmEffect_limitLevel()782 float bandEnergy = boostFactor * bandFactor * bandCrossCoefficient; in LvmEffect_limitLevel() local783 if (bandEnergy > 0) energyBassBoost += bandEnergy; in LvmEffect_limitLevel()