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Searched refs:bandEnergy (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libeffects/lvm/wrapper/Aidl/
DBundleContext.cpp210 float bandEnergy = bandFactor * bandCoefficient * bandCoefficient; in limitLevel() local
211 if (bandEnergy > 0) energyContribution += bandEnergy; in limitLevel()
242 float bandEnergy = boostFactor * bandFactor * bandCrossCoefficient; in limitLevel() local
243 if (bandEnergy > 0) energyBassBoost += bandEnergy; in limitLevel()
/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
DEffectBundle.cpp749 float bandEnergy = bandFactor * bandCoefficient * bandCoefficient; in LvmEffect_limitLevel() local
750 if (bandEnergy > 0) energyContribution += bandEnergy; in LvmEffect_limitLevel()
782 float bandEnergy = boostFactor * bandFactor * bandCrossCoefficient; in LvmEffect_limitLevel() local
783 if (bandEnergy > 0) energyBassBoost += bandEnergy; in LvmEffect_limitLevel()