Searched refs:bandFactor (Results 1 – 2 of 2) sorted by relevance
208 float bandFactor = mBandGainmB[i] / 1500.0; in limitLevel() local210 float bandEnergy = bandFactor * bandCoefficient * bandCoefficient; in limitLevel()240 float bandFactor = mBandGainmB[i] / 1500.0; in limitLevel() local242 float bandEnergy = boostFactor * bandFactor * bandCrossCoefficient; in limitLevel()
747 float bandFactor = pContext->pBundledContext->bandGaindB[i] / 15.0; in LvmEffect_limitLevel() local749 float bandEnergy = bandFactor * bandCoefficient * bandCoefficient; in LvmEffect_limitLevel()780 float bandFactor = pContext->pBundledContext->bandGaindB[i] / 15.0; in LvmEffect_limitLevel() local782 float bandEnergy = boostFactor * bandFactor * bandCrossCoefficient; in LvmEffect_limitLevel()