Home
last modified time | relevance | path

Searched refs:bandFactorSum (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libeffects/lvm/wrapper/Aidl/
DBundleContext.cpp215 float bandFactorSum = 0; in limitLevel() local
223 bandFactorSum += bandFactor1 * bandFactor2; in limitLevel()
228 bandFactorSum -= 1.0; in limitLevel()
229 if (bandFactorSum > 0) crossCorrection = bandFactorSum * 0.7; in limitLevel()
/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
DEffectBundle.cpp754 float bandFactorSum = 0; in LvmEffect_limitLevel() local
762 bandFactorSum += bandFactor1 * bandFactor2; in LvmEffect_limitLevel()
767 bandFactorSum -= 1.0; in LvmEffect_limitLevel()
768 if (bandFactorSum > 0) crossCorrection = bandFactorSum * 0.7; in LvmEffect_limitLevel()