Searched refs:blurAlpha (Results 1 – 2 of 2) sorted by relevance
79 const uint32_t blurRadius, const float blurAlpha, in drawBlurRegion() argument85 paint.setAlphaf(blurAlpha); in drawBlurRegion()113 if (blurAlpha == 1.0f) { in drawBlurRegion()
58 const uint32_t blurRadius, const float blurAlpha,