Searched refs:blurLayers (Results 1 – 1 of 1) sorted by relevance
1049 std::deque<const LayerSettings*> blurLayers; in drawLayers() local1053 blurLayers.push_back(layer); in drawLayers()1057 const auto blurLayersSize = blurLayers.size(); in drawLayers()1073 mBlurFilter->setAsDrawTarget(display, blurLayers.front()->backgroundBlurRadius); in drawLayers()1106 if (blurLayers.size() > 0 && blurLayers.front() == layer) { in drawLayers()1107 blurLayers.pop_front(); in drawLayers()1117 if (blurLayers.size() == 0) { in drawLayers()1129 blurLayers.front()->backgroundBlurRadius); in drawLayers()