Searched refs:blurMatrix (Results 1 – 2 of 2) sorted by relevance
100 SkMatrix blurMatrix = SkMatrix::Translate(-blurRect.fLeft, -blurRect.fTop); in generate() local101 blurMatrix.postScale(kInputScale, kInputScale); in generate()107 input->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, linear, blurMatrix); in generate()
87 const auto blurMatrix = getShaderTransform(canvas, blurRect, kInverseInputScale); in drawBlurRegion() local90 linearSampling, &blurMatrix); in drawBlurRegion()