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Searched refs:blurOutset (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/gl/
DGLSkiaShadowPort.cpp598 float blurOutset = srcSpaceSpotBlur; in getSpotShadowGeometry() local
599 float insetWidth = blurOutset; in getSpotShadowGeometry()
633 insetWidth += std::max(blurOutset, maxOffset); in getSpotShadowGeometry()
637 spotShadowRadius += blurOutset; in getSpotShadowGeometry()
638 spotShadowRect.left -= blurOutset; in getSpotShadowGeometry()
639 spotShadowRect.top -= blurOutset; in getSpotShadowGeometry()
640 spotShadowRect.right += blurOutset; in getSpotShadowGeometry()
641 spotShadowRect.bottom += blurOutset; in getSpotShadowGeometry()