Searched refs:blurOutset (Results 1 – 1 of 1) sorted by relevance
598 float blurOutset = srcSpaceSpotBlur; in getSpotShadowGeometry() local599 float insetWidth = blurOutset; in getSpotShadowGeometry()633 insetWidth += std::max(blurOutset, maxOffset); in getSpotShadowGeometry()637 spotShadowRadius += blurOutset; in getSpotShadowGeometry()638 spotShadowRect.left -= blurOutset; in getSpotShadowGeometry()639 spotShadowRect.top -= blurOutset; in getSpotShadowGeometry()640 spotShadowRect.right += blurOutset; in getSpotShadowGeometry()641 spotShadowRect.bottom += blurOutset; in getSpotShadowGeometry()