/frameworks/native/libs/ui/include/ui/ |
D | BlurRegion.h | 28 uint32_t blurRadius; member 40 return blurRadius == other.blurRadius && cornerRadiusTL == other.cornerRadiusTL && 52 *os << "\n .blurRadius = " << blurRegion.blurRadius; in PrintTo() 71 return android::hashCombine(region.blurRadius, region.cornerRadiusTL, region.cornerRadiusTR,
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/frameworks/base/graphics/java/android/graphics/ |
D | EmbossMaskFilter.java | 32 public EmbossMaskFilter(float[] direction, float ambient, float specular, float blurRadius) { in EmbossMaskFilter() argument 36 native_instance = nativeConstructor(direction, ambient, specular, blurRadius); in EmbossMaskFilter() 39 … native long nativeConstructor(float[] direction, float ambient, float specular, float blurRadius); in nativeConstructor() argument
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/frameworks/native/libs/renderengine/skia/filters/ |
D | GaussianBlurFilter.cpp | 45 sk_sp<SkImage> GaussianBlurFilter::generate(SkiaGpuContext* context, const uint32_t blurRadius, in generate() argument 56 blurRadius * kInputScale * BLUR_SIGMA_SCALE, in generate() 57 blurRadius * kInputScale * BLUR_SIGMA_SCALE, in generate()
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D | BlurFilter.cpp | 79 const uint32_t blurRadius, const float blurAlpha, in drawBlurRegion() argument 92 if (blurRadius < mMaxCrossFadeRadius) { in drawBlurRegion() 105 blurBuilder.uniform("mixFactor") = blurRadius / mMaxCrossFadeRadius; in drawBlurRegion()
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D | KawaseBlurFilter.cpp | 76 sk_sp<SkImage> KawaseBlurFilter::generate(SkiaGpuContext* context, const uint32_t blurRadius, in generate() argument 82 if (blurRadius == 0) { in generate() 89 float tmpRadius = (float)blurRadius / 2.0f; in generate()
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D | BlurFilter.h | 58 const uint32_t blurRadius, const float blurAlpha,
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/frameworks/base/core/java/com/android/internal/graphics/drawable/ |
D | BackgroundBlurDrawable.java | 144 public void setBlurRadius(int blurRadius) { in setBlurRadius() argument 145 if (mBlurRadius != blurRadius) { in setBlurRadius() 146 mBlurRadius = blurRadius; in setBlurRadius() 433 public final int blurRadius; field in BackgroundBlurDrawable.BlurRegion 443 blurRadius = drawable.mBlurRadius; in BlurRegion() 456 floatArray[0] = blurRadius; in toFloatArray() 472 + "blurRadius=" + blurRadius in toString()
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/frameworks/base/services/core/java/com/android/server/wm/ |
D | SmoothDimmer.java | 84 void prepareLookChange(float alpha, int blurRadius) { in prepareLookChange() argument 85 mAnimationHelper.setRequestedAppearance(alpha, blurRadius); in prepareLookChange() 167 protected void adjustAppearance(WindowContainer container, float alpha, int blurRadius) { in adjustAppearance() argument 169 d.prepareLookChange(alpha, blurRadius); in adjustAppearance()
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D | Dimmer.java | 81 WindowContainer container, float alpha, int blurRadius); in adjustAppearance() argument
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D | LegacyDimmer.java | 222 protected void adjustAppearance(WindowContainer container, float alpha, int blurRadius) { in adjustAppearance() argument 233 t.setBackgroundBlurRadius(d.mDimLayer, blurRadius); in adjustAppearance()
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D | DimmerAnimationHelper.java | 106 void setRequestedAppearance(float alpha, int blurRadius) { in setRequestedAppearance() argument 108 mRequestedProperties.mBlurRadius = blurRadius; in setRequestedAppearance()
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/frameworks/native/services/surfaceflinger/tests/ |
D | EffectLayer_test.cpp | 148 const auto blurRadius = canvasSize / 4; in TEST_F() local 152 t.setBackgroundBlurRadius(blurLayer, blurRadius); in TEST_F() 162 const auto expectedBlurAreaSize = blurRadius * 1.5f; in TEST_F() 168 const auto testAreaEndY = canvasSize - blurRadius * 2; in TEST_F()
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D | LayerTypeAndRenderTypeTransaction_test.cpp | 629 const auto blurRadius = canvasSize / 2; in TEST_P() local 632 .setBackgroundBlurRadius(blurLayer, blurRadius) in TEST_P() 641 const auto blurAreaOffset = blurRadius * 0.7f; in TEST_P() 642 const auto blurAreaStartX = canvasSize / 2 - blurRadius + blurAreaOffset; in TEST_P() 643 const auto blurAreaEndX = canvasSize / 2 + blurRadius - blurAreaOffset; in TEST_P() 666 auto blurRadius = 50; in TEST_P() local 689 .setBackgroundBlurRadius(blurLayer1, blurRadius) in TEST_P() 690 .setBackgroundBlurRadius(blurLayer2, blurRadius) in TEST_P()
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/frameworks/av/media/libstagefright/renderfright/gl/ |
D | GLSkiaShadowPort.cpp | 236 float blurRadius = args.fBlurRadius; in fillInCircleVerts() local 237 float distanceCorrection = outerRadius / blurRadius; in fillInCircleVerts() 370 float blurRadius = args.fBlurRadius; in fillInRRectVerts() local 390 float distanceCorrection = umbraInset / blurRadius; in fillInRRectVerts() 504 float lightRadius, float& blurRadius, float& scale, vec2& translate) { in GetSpotParams() argument 506 blurRadius = lightRadius * zRatio; in GetSpotParams() 513 float devRadius, float blurRadius, in getShadowGeometry() argument 527 umbraInset = std::max(outerRadius, blurRadius); in getShadowGeometry() 545 blurRadius, bounds, type, isCircle, isStroked}); in getShadowGeometry()
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/frameworks/base/core/tests/coretests/src/android/view/ |
D | BlurAggregatorTest.java | 87 assertEquals(TEST_BLUR_RADIUS, blurRegions[0].blurRadius); in testBlurRadiusUpdatePropagatesToRenderThreadIfNeeded() 136 assertEquals(TEST_BLUR_RADIUS, blurRegions[0].blurRadius); in testVisibleUpdatePropagatesToRenderThreadIfNeeded() 145 assertEquals(30, blurRegions1[0].blurRadius); in testBlurRegionCopyForRtIsSameIfNoUiUpdates() 267 assertEquals(50, blurRegions[0].blurRadius); in testUiThreadUpdatesDoNotChangeStateOnRenderThread() 280 assertEquals(50, blurRegions[0].blurRadius); in testUiThreadUpdatesDoNotChangeStateOnRenderThread()
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/frameworks/libs/systemui/weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/utils/ |
D | GraphicsUtils.kt | 77 @FloatRange(from = 0.0, to = 25.0) blurRadius: Float, in <lambda>() 86 blur.setRadius(blurRadius) in <lambda>()
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/frameworks/base/tests/graphics/SilkFX/src/com/android/test/silkfx/materials/ |
D | GlassActivity.kt | 69 blurRadiusSeekBar = requireViewById(R.id.blurRadius) in <lambda>() 102 materialView.blurRadius = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, in <lambda>()
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D | GlassView.kt | 151 var blurRadius = 150f variable
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/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/dreams/ |
D | DreamOverlayContainerViewControllerTest.java | 257 final float blurRadius = 1337f; in testBouncerAnimation_updateBlur() local 258 when(mBlurUtils.blurRadiusOfRatio(anyFloat())).thenReturn(blurRadius); in testBouncerAnimation_updateBlur() 268 verify(mBlurUtils).applyBlur(mViewRoot, (int) blurRadius, false); in testBouncerAnimation_updateBlur()
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/frameworks/native/libs/renderengine/skia/ |
D | SkiaRenderEngine.cpp | 756 if (region.blurRadius < mBlurFilter->getMaxCrossFadeRadius()) { in drawLayersInternal() 884 if (cachedBlurs[region.blurRadius] == nullptr) { in drawLayersInternal() 886 cachedBlurs[region.blurRadius] = in drawLayersInternal() 887 mBlurFilter->generate(context, region.blurRadius, blurInput, in drawLayersInternal() 891 mBlurFilter->drawBlurRegion(canvas, getBlurRRect(region), region.blurRadius, in drawLayersInternal() 893 cachedBlurs[region.blurRadius], blurInput); in drawLayersInternal()
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/frameworks/base/services/tests/wmtests/src/com/android/server/wm/ |
D | DimmerTests.java | 339 final int blurRadius = 50; in testDimmerWithBlurUpdatesTransaction_Legacy() local 340 mDimmer.adjustAppearance(mChild, 1, blurRadius); in testDimmerWithBlurUpdatesTransaction_Legacy() 346 verify(mHost.getPendingTransaction()).setBackgroundBlurRadius(dimLayer, blurRadius); in testDimmerWithBlurUpdatesTransaction_Legacy()
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
D | LayerFECompositionState.cpp | 88 region.blurRadius, region.cornerRadiusTL, region.cornerRadiusTR, in dump()
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | LayerSnapshotTest.cpp | 403 int blurRadius = 42; in TEST_F() local 404 setBackgroundBlurRadius(1221, static_cast<uint32_t>(blurRadius)); in TEST_F() 407 EXPECT_EQ(getSnapshot({.id = 1221})->backgroundBlurRadius, blurRadius); in TEST_F() 409 blurRadius = 21; in TEST_F() 410 setBackgroundBlurRadius(1221, static_cast<uint32_t>(blurRadius)); in TEST_F() 412 EXPECT_EQ(getSnapshot({.id = 1221})->backgroundBlurRadius, blurRadius); in TEST_F() 418 static_cast<int>(static_cast<float>(blurRadius) * alpha)); in TEST_F()
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/frameworks/native/services/surfaceflinger/ |
D | LayerProtoHelper.cpp | 240 proto->set_blur_radius(region.blurRadius); in writeToProto() 254 outRegion.blurRadius = proto.blur_radius(); in readFromProto()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ |
D | NotificationShadeDepthController.kt | 557 fun onBlurRadiusChanged(blurRadius: Int) {} in <lambda>()
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