Searched refs:blurRect (Results 1 – 9 of 9) sorted by relevance
/frameworks/native/libs/renderengine/skia/filters/ |
D | GaussianBlurFilter.cpp | 47 const SkRect& blurRect) const { in generate() 49 SkImageInfo scaledInfo = input->imageInfo().makeWH(std::ceil(blurRect.width() * kInputScale), in generate() 50 std::ceil(blurRect.height() * kInputScale)); in generate() 62 blurRect, in generate()
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D | BlurFilter.cpp | 53 static SkMatrix getShaderTransform(const SkCanvas* canvas, const SkRect& blurRect, in getShaderTransform() argument 59 matrix.postConcat(SkMatrix::Translate(blurRect.fLeft, blurRect.fTop)); in getShaderTransform() 80 const SkRect& blurRect, sk_sp<SkImage> blurredImage, in drawBlurRegion() argument 87 const auto blurMatrix = getShaderTransform(canvas, blurRect, kInverseInputScale); in drawBlurRegion()
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D | KawaseBlurFilter.cpp | 78 const SkRect& blurRect) const { in generate() 94 SkImageInfo scaledInfo = input->imageInfo().makeWH(std::ceil(blurRect.width() * kInputScale), in generate() 95 std::ceil(blurRect.height() * kInputScale)); in generate() 100 SkMatrix blurMatrix = SkMatrix::Translate(-blurRect.fLeft, -blurRect.fTop); in generate()
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D | BlurFilter.h | 45 const SkRect& blurRect) const = 0; 59 const SkRect& blurRect, sk_sp<SkImage> blurredImage,
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D | GaussianBlurFilter.h | 41 const sk_sp<SkImage> blurInput, const SkRect& blurRect) const override;
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D | KawaseBlurFilter.h | 46 const sk_sp<SkImage> blurInput, const SkRect& blurRect) const override;
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/frameworks/native/services/surfaceflinger/tests/ |
D | EffectLayer_test.cpp | 127 const auto blurRect = Rect(0, 0, canvasSize, canvasSize); in TEST_F() local 153 t.setCrop(blurLayer, blurRect); in TEST_F()
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D | LayerTypeAndRenderTypeTransaction_test.cpp | 600 const auto blurRect = Rect(0, 0, canvasSize, canvasSize); in TEST_P() local 633 .setCrop(blurLayer, blurRect) in TEST_P()
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/frameworks/native/libs/renderengine/skia/ |
D | SkiaRenderEngine.cpp | 849 SkRect blurRect = canvas->getTotalMatrix().mapRect(bounds.rect()); in drawLayersInternal() local 856 if (!blurRect.intersect(SkRect::Make(canvas->getDeviceClipBounds()))) { in drawLayersInternal() 870 if (blurRect.width() > 0 && blurRect.height() > 0) { in drawLayersInternal() 874 blurInput, blurRect); in drawLayersInternal() 879 blurRect, blurredImage, blurInput); in drawLayersInternal() 888 blurRect); in drawLayersInternal() 892 region.alpha, blurRect, in drawLayersInternal()
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